Wikidata:WikiProject Minecraft/Scholarly articles
This list is periodically updated by a bot. Manual changes to the list will be removed on the next update!
WDQS | PetScan | TABernacle | Find images | Recent changes | Query:SELECT ?item WHERE { ?item wdt:P31/wdt:P279* wd:Q13442814 . ?item wdt:P921/wdt:P279* wd:Q49740 . }
ID | Title | Author | Authors without items | DOI | JSTOR Article |
---|---|---|---|---|---|
Q110657306 | en:"(We) Can Talk It Out...": Designing for Promoting Conflict-Resolution Skills in Youth on a Moderated Minecraft Server | Krithika Jagannath Katie Salen Petr Slovák |
|||
Q92482814 | en:"Autsome": Fostering an Autistic Identity in an Online Minecraft Community for Youth with Autism | Kathryn E Ringland | |||
Q110657171 | en:"I'll have everything in diamonds!": students' experiences with minecraft at school | Agnieszka B. Jarvoll | |||
Q117549972 | en:0121 Sleep facilitates memory, but not navigation across the pubertal transition in the novel Minecraft Memory and Navigation Task | Gregory D Clemenson Katharine C. Simon Jing Zhang Sara Mednick |
Alexis Fenger Laura Warren Nathaniel Choukas Dean Choi |
||
Q110657267 | en:055 Novel sleep-dependent spatial memory and navigation task using Minecraft | Gregory D Clemenson Katharine C. Simon Jing Zhang Elisabet Alzueta Fiona Baker Sara Mednick Teji Dulai Brandon Clayton |
|||
Q110657152 | en:1/30 scale of Japan topography model realized with Minecraft | Yoshiharu Nishioka | |||
Q110657197 | en:A Case Study on Non-Faced SW Education Using Minecraft in New Normal Era | Jung-Ho Park | |||
Q117548436 | en:A Deep Hierarchical Approach to Lifelong Learning in Minecraft | Daniel J. Mankowitz Tom Zahavy |
Chen Tessler Shahar Givony Shie Mannor |
||
Q91528487 | en:A NICE game of Minecraft: philosophical flaws underpinning UK depression guideline nosology | Susan McPherson | |||
Q117547593 | en:A Study on the Teaching Method of Melody Creation Using Minecraft Note Block | Gwan Ki Yun | |||
Q110657241 | dv:A capacidade essencial dos jogos na educação: estudo do Minecraft | Danilo da Costa João Carlos Gonçalves Jonas Rodrigo Gonçalves |
|||
Q91474606 | en:AI takes on popular Minecraft game in machine-learning contest | Jeremy L Hsu | |||
Q117547721 | en:ARAIG and Minecraft: A Modified Simulation Tool | Cassandra Frances Laffan Robert Viktor Kozin James Elliott Coleshill Alexander Ferworn Michael Stanfield Brodie Stanfield |
|||
Q117544300 | en:Affect, Minecraft and Neoliberal Techno-Utopianism in Keith Stuart’s "A Boy Made of Blocks" | Holly Parker | |||
Q117550281 | en:Altered spaces: new ways of seeing and envisioning nature with Minecraft | Bruno de Andrade | Brenda McNally | ||
Q110657263 | en:Alternative Divulgation of the Local Sculptural Heritage: Construction of Paper Toys and Use of the Minecraft Video Game | Cecile Meier Jose Saorín Jorge de la Torre-Cantero Manuel Díaz-Alemán |
|||
Q117545242 | en:Analysis of Metaverse Design Elements in the Realm of Public Design - Focused on Zepeto, Roblox, Minecraft, and Fortnite - | Jong Sung Lee Jae Hong Park |
|||
Q117544332 | en:Analysis of the educational effect of non-face-to-face classes in elementary school social studies using minecraft | Young-Hyun Kim | |||
Q110657276 | en:Aplicaciones educativas de los videojuegos: una propuesta didáctica con Minecraft para el aula de ciencias | Amparo Hurtado Soler Vicent Ramírez Luzón Marta Talavera Ortega José Cantó Doménech |
|||
Q110657222 | en:Aprendizaje del Lean Manufacturing mediante Minecraft: aplicación a la herramienta 5S | ||||
Q110657268 | en:Apropriação de conteúdos basilares da educação na utilização do Minecraft Education: a percepção de alunos dos anos finais do Ensino Fundamental | Luiz Otavio Rodrigues Mendes Janaina Mulati Emilly Jolandek |
|||
Q110657243 | en:Assessing Spatial Geometry through Digital Gameplay in a Minecraft Summer Camp | Liam McCashin Lynn McGarvey Mike Carbonaro Connie Yuen |
|||
Q117545590 | de:Authentische Interaktion mit dem Computerspiel Minecraft | Laura Pihkala-Posti | |||
Q117545303 | en:Autoeficacia en el aprendizaje, compromiso académico y participación en Minecraft | Maria Isabel Villa Montoya David Sebastián Baldeón Padilla Diego Fernando Montoya Bermudez Aura Maria Vargas Ramos |
|||
Q110657275 | en:Beyond Minecraft: Facilitating Computational Thinking through Modeling and Programming in 3D | Alexander Repenning | David C. Webb Catharine Brand Fred Gluck Ryan Grover Susan Miller Hilarie Nickerson Muyang Song |
||
Q110657255 | en:Building Virtual Age-Friendly Communities in Minecraft | Christy Nishita Tyran Terada |
|||
Q117544479 | en:Børns semiotiske erfaringer i relation til Minecraft | Kristine Kabel Lone Krogsgaard Svarstad Thorkild Hanghøj |
|||
Q110657161 | en:CONSUMO E JOGOS DIGITAS NA INFÂNCIA: UMA REFLEXÃO A PARTIR DO MINECRAFT | Debora Maria Dos Santos | |||
Q94584744 | en:Can Social Communication Skills for Children Diagnosed With Autism Spectrum Disorder Rehearsed Inside the Video Game Environment of Minecraft Generalize to the Real World? | Lee Cadieux Mickey Keenan |
|||
Q110657313 | en:Can playing Minecraft improve teenagers’ information literacy? | Sandra Bebbington Andre Vellino |
|||
Q110657257 | en:Capturing children's knowledge-making dialogues in Minecraft | Marina Wernholm Sylvi Vigmo |
|||
Q110657156 | en:Challenges in the teaching of Cartography during the COVID-19 pandemic: use of Minecraft in the remote classroom setting | Carla Cristina Reinaldo Gimenes de Sena Barbara Gomes Flaire Jordão |
|||
Q110657151 | en:Childhood’s End (or, We Have Never Been Modern, Except in Minecraft) | Bart Simon Darren Wershler |
|||
Q110657319 | en:Children and Minecraft: A survey of children’s digital play | Jane Mavoa Marcus Carter Martin Gibbs |
|||
Q117549514 | en:Coding with Minecraft: The Development of Middle School Students’ Computational Thinking | Emine Kutay Diler Oner |
|||
Q110657296 | en:Collaborative Design Principles From Minecraft With Applications to Multi-User Computer-Aided Design | David J. French Brett Stone Thomas T. Nysetvold Ammon Hepworth W. Edward Red |
|||
Q110657168 | en:Communication Quality Differences Between Legos and Minecraft | Michael Cullen Joel Klein Keith Crockett |
|||
Q110657228 | en:Community building through a public library Minecraft Gaming Day | Rachael Cilauro | |||
Q110657273 | en:Computerized Dungeons and Randomly Generated Worlds: From Rogue to Minecraft [Scanning Our Past] | Nathan Brewer | |||
Q110657188 | en:Construction and validation of a game-based intelligence assessment in minecraft | Heinrich Peters Andrew Kyngdon David Stillwell |
|||
Q117548260 | en:Contrast Motif Discovery in Minecraft | Samaneh Saadat Gita Sukthankar |
|||
Q117549013 | en:Crafting minds and communities with Minecraft | Benjamin C. Riordan Damian Scarf |
|||
Q39306232 | en:Crafting minds and communities with Minecraft | Benjamin Riordan Damian Scarf |
|||
Q110657242 | en:Crafting worldly spaces: The role of the educator in shaping student agency in Minecraft | Jordan Lincenberg Rebecca Eynon |
|||
Q110657217 | en:Creative minecrafters: Cognitive and personality determinants of creativity, novelty, and usefulness in minecraft | Amy Shaw | |||
Q110657311 | en:Creativity in online gaming: Individual and dyadic performance in Minecraft | Alexander E. Voiskounsky Tatiana D. Yermolova Sergey R. Yagolkovskiy Valeria M. Khromova |
|||
Q117550777 | en:Créativité numérique et innovation thérapeutique : recréer un lieu de soin sur Minecraft | Olivier Duris Charlotte Labossière Natacha Lesage Guillaume Carré |
|||
Q110657253 | en:Cultural Heritage and Communication through Simulation Videogames—A Validation of Minecraft | Jorge Garcia-Fernandez Leonor Medeiros |
|||
Q110657224 | en:DEVELOPMENT OF STUDENTS’ ALGORITHMIC THINKING AND DIGITAL LITERACY THROUGH MINECRAFT: EDUCATION EDITION | Deyana Peykova Kosta Garov |
|||
Q110657180 | en:De inzet van Minecraft bij traumatherapie voor een kind met een autismespectrumstoornis | Lisa Gerhardt | Jill Smith | ||
Q110657291 | en:Descentralização do jogador: Minecraft e a dimensão sensorial da comunicação jogador-jogo | Ivan Mussa Vinicius Andrade Pereira |
|||
Q117548313 | en:Design Mining for Minecraft Architecture | Bharath Hariharan | Euisun Yoon Erik Andersen Ross Knepper |
||
Q110657189 | en:Designing 'youth master plans' in a CLE space: lessons from using Minecraft in secondary school outreach project in Scotland | Deepak Gopinath | |||
Q110657192 | en:Designing 'youth master plans' in a CLE space: lessons from using Minecraft in secondary school outreach project in Scotland | Deepak Gopinath | |||
Q117544060 | en:Designing Learning Activities in Minecraft for Formal Education in Geography | Ítalo Sousa de Sena Zdeněk Stachoň |
|||
Q110657308 | en:Designing for Youth-Centered Moderation and Community Governance in Minecraft | Katie Salen Krithika Jagannath Petr Slovák |
Ulrik Lyngs | ||
Q117545082 | en:Developing Teaching Materials on the Geology of the Kamisugi Area in Sendai City Using the Computer Game Minecraft | Yoshiharu Nishioka Junko Iwahashi |
Akinobu ANDO Daisaku KAWABATA Takahisa SHIRAISHI |
||
Q117547782 | en:Developing a Minecraft Adventure Map to Support Eleventh Grade Senior High School Students’ Vocabulary Learning | Urai Salam | Eka Bilanti Endang Susilawati Luwandi Suhartono Yanti Sri Rezeki |
||
Q110657149 | en:Development of an online learning environment for geography and geology using Minecraft | Yoshiharu Nishioka Junko Iwahashi |
Daisaku Kawabata Akinobu Ando Hiroshi Une |
||
Q117550975 | en:Development of intellectual and scientific abilities through game-programming in Minecraft | Alessandro Bile | |||
Q117549615 | en:Development of town planning workshop using Minecraft | Shotaro Nishi Shin Aiba |
|||
Q110657214 | en:Digging Deep into Geosciences with Minecraft | Jackie Hartley Laura K. Hobbs Carly Stevens |
|||
Q110657145 | en:Digital Conquerors: Minecraft and the Apologetics of Neoliberalism | Daniel Dooghan | |||
Q110657170 | en:Digital Participation, Agency, and Choice: An African American Youth's Digital Storytelling About Minecraft | Tisha Lewis Ellison | |||
Q110657271 | en:Digital citizenship through game design in Minecraft | Valerie Hill | |||
Q110657270 | en:DİJİTAL VİDEO OYUNLARI ve EĞİTİM: MINECRAFT EĞİTİM SÜRÜMÜ | Barış Eroğlu | |||
Q110657215 | en:Editors of Play: The Scripts and Practices of Co-creativity in Minecraft and LittleBigPlanet | Pablo Abend Benjamin Beil |
|||
Q110657218 | en:Edukacyjne walory gry "Minecraft". Analiza narracji uczniów i edukatorów | Dorota Zaworska-Nikoniuk | |||
Q110657175 | en:Emotionally Crafted Experiences: Layering Literacies in Minecraft | Sandra Schamroth Abrams | |||
Q110657227 | en:Entornos virtuales para la escritura académica. Un modelo en Minecraft | René Ponce Carrillo Lilia Mercedes Alarcón Pérez |
|||
Q110657176 | en:FOREIGN EXPERIENCE OF THE USE OF "MINECRAFT: EDUCATION EDITION" IN PROJECT ACTIVITY | O. Konevshchynska | |||
Q117544427 | en:Features and capaсities of non-traditional programs for architectural modeling and visualization on the example of the game "MINECRAFT" | Dmitrii Sergeevich Tseluiko Gleb Igorevich Shnaider |
|||
Q56867007 | en:Figure 6: The Minecraft environment | ||||
Q62705682 | en:Forensic investigation of cross platform massively multiplayer online games: Minecraft as a case study | Kim-Kwang Raymond Choo | Henry Mwiki Ali Dehghantanha Alex Akibini Mohammad Hammoudeh Reza Parizi D C Paul J Taylor |
||
Q110657185 | en:Fostering Children’s Participation in Disaster Risk Reduction Through Play: A Case Study of LEGO and Minecraft | Loïc Le Dé JC Gaillard Anthony Gampell Nickola Loodin Graham Hinchliffe |
|||
Q110657290 | en:Free the sheep: improvised song and performance in and around a minecraft community | Chris Bailey | |||
Q117544121 | en:From Indy to ubiquity: Minecraft as platform and infrastructure | David Murphy | |||
Q110657281 | en:From Minecraft to Minds | Grady Booch | |||
Q110657134 | en:From Voxel Vistas: Place-Making in Minecraft | Tyler Quiring | |||
Q110657159 | en:Game On!: Video Game History from Pong and Pac-Man to Mario, Minecraft, and More by Dustin Hansen | April Spisak | |||
Q59480102 | en:Game-based learning and gamification in initial teacher training in the social sciences: an experiment with MinecraftEdu | Ramón Cózar-Gutiérrez José Manuel Sáez-López |
|||
Q110657194 | en:Gameplays Versus Playstyles: The Social Construction of Transmediated Communities Among Filipino Children Gamers in Minecraft and Roblox | ||||
Q110657262 | en:Geografía y Minecraft: Potencialidades de una herramienta para la enseñanza a partir de un videojuego de mundo abierto | Cristhian González Graciano Barreda Macarena Ortega Cristian Ampuero Mónica Norambuena |
|||
Q117547846 | en:Geoimmersion: expansion in geology for minecraft | Felipe Garcia Trus Antônio Vitor Braga do Espírito Santo Eduardo Zenko Taniguti de Oliveira Leonardo Thomaz Rimi Matheus Troan Dias Parra |
|||
Q59347168 | en:Glitch Sorting: Minecraft, Curation and the Postdigital | Thomas Apperley | |||
Q110657220 | en:Google modifies Minecraft game to include quantum blocks | ||||
Q117549500 | en:Governing Online Goods: Maturity and Formalization in Minecraft, Reddit, and World of Warcraft Communities | Seth Frey Qiankun Zhong Beril Bulat William D. Weisman Caitlyn Liu Stephen Fujimoto Hannah Wang Charles M. Schweik |
|||
Q110657321 | en:Handcrafted gameworlds: Space-time biases in mobile Minecraft play | Joel Schneier Nicholas Taylor |
|||
Q117548361 | en:HeapCraft: Quantifying and Predicting Collaboration in Minecraft | Stephan Müller Seth Frey Mubbasir Kapadia Severin Klingler Richard Mann Barbara Solenthaler Robert Sumner Markus Gross |
|||
Q117548594 | en:Help students learn interpreted Petri nets with Minecraft | Iwona Grobelna Małgorzata Mazurkiewicz Damian Janus |
|||
Q110657191 | en:Hierarchical Deep Q-Network from imperfect demonstrations in Minecraft | Alexey Skrynnik Aleksey Staroverov Ermek Aitygulov Kirill Aksenov Vasilii Davydov Aleksandr I. Panov |
|||
Q117544100 | en:Imagination and sociodramatic play using Minecraft and FaceTime as a digitally-mediated environment | Karen J McLean Susan Edwards |
Jane Caughey | ||
Q117544586 | en:Implementing Minecraft as a Tool to Teach Vocabulary in a Saudi Intermediate School: An Experimental Study | Musab Khalaf Al-Haqbani | |||
Q117548296 | en:Improving Deep Reinforcement Learning in Minecraft with Action Advice | Spencer Frazier Mark Riedl |
|||
Q64065116 | en:Improving Hippocampal Memory Through the Experience of a Rich Minecraft Environment | Craig E L Stark Gregory D Clemenson |
Caden M Henningfield | ||
Q110657235 | en:In-Game Minecraft Quests for Elementary Education | Tony Morelli Mail | |||
Q110657234 | en:Investigating the role of Minecraft in educational learning environments | Noelene Callaghan | |||
Q117543957 | en:IoT Data Synchronization System for Implementation of Bi-directional Digital Twin in Minecraft | Sukhoon Lee | Byeongheon Yang Hyunjun Jung |
||
Q110657279 | en:Jogo Minecraft como aliado no processo de ensino e aprendizagem da geometria espacial | Paula Boito Juliano Tonezer Da Silva |
|||
Q110657229 | en:Jogos virtuais e ludicidade: uma análise do jogo Minecraft | Marsiel Pacífico Marilúcia Antônia De Resende Peroza Mariane Aparecida Gomes Galvão |
|||
Q110657137 | en:Kesan Pembelajaran Berasaskan Permainan Digital Minecraft Terhadap Pencapaian Murid Tahun Lima dalam Pecahan | Rayner Bin Tangkui Tan Choon Keong |
|||
Q110657286 | en:Le concours Villes et territoires de demain avec Minecraft® à la carte | François Lecordix Sofiane Kriat |
Mouna Lekhnati | ||
Q110657183 | en:Learning Mathematics through Minecraft | Beth Bos Lucy Wilder Marcelina Cook Ryan O'Donnell |
|||
Q117545467 | en:Learning While Playing: Introducing Programming Concepts to Children in Minecraft | Bashaer Alsaadi Bushra Alsaadi Athir Alghamdi Mashaal Alfhaid Nedaa Almuallim Maram Meccawy |
|||
Q110657140 | en:Learning experience design through Minecraft, Imagineering, and Storytelling | Roberto Razo Manuel Siordia Arturo García |
|||
Q117544890 | en:Learning geographic concepts through Minecraft | Ítalo Sousa de Sena Zdeněk Stachoň |
|||
Q110657269 | en:LibraryCraft – how the COVID-19 pandemic led to the growth of the WA libraries public Minecraft server | Jayne Cleave John Geijsman |
|||
Q117549991 | en:Life’s Building Blocks: Is Minecraft Educational? | Martin Cooper | |||
Q110657173 | en:Literary Analysis Using Minecraft: An Asian American Youth Crafts Her Literacy Identity | Rick Marlatt | |||
Q110657157 | en:Los videojuegos en el desarrollo multidisciplinar del currículo de Educación Primaria: el caso Minecraft | Héctor Galindo-Domínguez | |||
Q110657144 | en:MINECRAFT COMO FERRAMENTA DE VISUALIZAÇÃO E INTERPRETAÇÃO DA PAISAGEM DE INTERESSE PARA A GEODIVERSIDADE DE MINAS GERAIS - MG | Ítalo Sousa de Sena | Bráulio Magalhães Fonseca Bruno Amaral de Andrade Ana Clara Mourão Moura |
||
Q56838499 | en:Maker culture andMinecraft: implications for the future of learning | Dodie Niemeyer | Dodie J. Niemeyer Hannah R. Gerber |
||
Q110657299 | en:Making Differentiation Magic in the Classroom with Minecraft | Larah Buffington David Rosengrant |
|||
Q123856402 | en:Making the Minecraft® on demand project open-source and extensible by the community | Théo Szanto François Lecordix Emmanuel Séguin |
|||
Q110657272 | en:Manifestations of addictive behaviour among the child players of the Minecraft game from the perspective of quantitative research | Kamil Kopecký René Szotkowski |
|||
Q117545118 | hu:Matematika Minecraft módra | Brigitta Bősze Iván Devosa |
|||
Q54243584 | en:MetaboCraft: building a Minecraft plugin for metabolomics | Rónán Daly Karl V Burgess |
Anargyros Megalios | ||
Q117547536 | en:Metaverse and education: the pioneering case of Minecraft in immersive digital learning | Amor Perez-Rodriguez | Iván Sánchez-López Rosabel Roig-Vila |
||
Q110657237 | en:Metaverse or Simulacra? Roblox, Minecraft, Meta and the turn to virtual reality for education, socialisation and work | Pericles ‘asher’ Rospigliosi | |||
Q110657210 | en:Methane Mystery, ‘Minecraft’ Meets Materials Science | CRAIG BETTENHAUSEN | |||
Q55395383 | en:MineLoC: A Rapid Production of Lab-on-a-Chip Biosensors Using 3D Printer and the Sandbox Game, Minecraft. | Seunggyu Kim Jessie S Jeon Hyeongkeun Kim Kyukwang Kim |
|||
Q117547494 | en:MineObserver: A Deep Learning Framework for Assessing Natural Language Descriptions of Minecraft Imagery | Jay Mahajan Samuel Hum Jeff Ginger H. Chad Lane |
|||
Q110657178 | en:Minecraft Comes to Math Class | Kimberly Moore | |||
Q117544083 | en:Minecraft EDU ile Kodlama Eğitiminin Öğrencilerin Problem Çözme Becerilerine ve Kodlamaya Yönelik Tutumlarına Etkisi | Hanife AKTAŞ KUMRAL Emre ÇAM |
|||
Q110657251 | en:Minecraft Economics: A Study of Wealth Inequality in a Virtual World | Calvin Blackwell Jack Carroll |
|||
Q117544619 | en:Minecraft Education Edition in foreign language education: Pre-service teachers’ reasons for acceptance and integration | Sara A Smith | Kristen Fung Enrico Gandolfi |
||
Q110657139 | en:Minecraft Education Edition’s Ability to Create an Effective and Engaging Learning Experience | Vennela Panja Jill Berge |
|||
Q110657260 | en:Minecraft and Me | Will Wiles | |||
Q117549077 | en:Minecraft and Playful Public Participation in Urban Design | James Delaney | |||
Q110657259 | en:Minecraft and children’s digital making: implications for media literacy education | Michael Dezuanni | |||
Q110657198 | en:Minecraft and coding in education: an overview of effect of gamification | Massimiliano Minaudo | |||
Q110657245 | en:Minecraft and machinima in action: development of creativity in the classroom | Mirian Checa-Romero Isabel Pascual Gómez |
|||
Q110657162 | en:Minecraft and the Building Blocks of Creative Individuality | Josef Nguyen | |||
Q110657246 | en:Minecraft as Web 2.0: Amateur Creativity & Digital Games | Greg Lastowka | |||
Q110657293 | en:Minecraft as a Creative Tool | Maria Cipollone Catherine C. Schifter Rick A. Moffat |
|||
Q110657219 | en:Minecraft as a Platform for Project-Based Learning in AI | Sameer Singh | |||
Q110657256 | en:Minecraft as a Tool for Engaging Children in Urban Planning: A Case Study in Tirol Town, Brazil | Ítalo Sousa de Sena | Bruno de Andrade Alenka Poplin |
||
Q110657196 | en:Minecraft as a block building approach for developing spatial skills | C. Carbonell-Carrera A.J. Jaeger J.L. Saorín D. Melián J. de la Torre-Cantero |
|||
Q117543977 | en:Minecraft as a technology of postwar urban ordering: the situated-portable epistemic nexus of urban peacebuilding in Pristina | Anna Danielsson | |||
Q110657221 | en:Minecraft as an Education Tool for the Application of Integral Learning | Daniela Hristova Tanya Srebreva |
|||
Q110657143 | en:Minecraft az oktatás szolgálatában | Brigitta Bősze Iván Devosa |
|||
Q110657169 | en:Minecraft en el aprendizaje de habilidades sociales para personas con trastorno del espectro del autismo | Mayca Villén De Arribas | |||
Q110657204 | en:Minecraft gets spooky quantum blocks in Google mod | Jacob Aron | |||
Q110657300 | en:Minecraft in Education Benefits Learning and Social Engagement | Omar Alawajee Jonathan Delafield-Butt |
|||
Q57568804 | en:Minecraft videogame blurs borders of 3D-printing | Jacob Aron | |||
Q117548212 | it:Minecraft-BetterGeo agli eventi per il pubblico e la scuola: incontro tra teen-ager, bambini e geologia attraverso il gaming | Luca Giorgio Bellucci Renata Łapińska-Viola Silvia Giuliania Armida Torreggiani |
|||
Q110657216 | en:Minecraft: Aprendendo Mais com Blocos | N.F. Dias M. Rosalen |
|||
Q110657213 | en:Minecraft: Education Edition | Jeff Kuhn | |||
Q110657247 | en:Minecraft: three-dimensional construction workshop for improvement of creativity | Dámari Melián Díaz José Luis Saorín Carlos Carbonell-Carrera Jorge de la Torre Cantero |
|||
Q110657186 | en:Minecraft: ¡dale caña a tu cerebro! | Dani Aranda | |||
Q110657154 | en:Minecraft® on Demand – A new IGN service which combines game and 3D cartography | François Lecordix Sofiane Kriat |
David Fremont Moez Jilani Emmanuel Séguin |
||
Q110657289 | en:Minecraft® à la carte. Le nouveau service de l’IGN qui allie jeu et cartographie 3D | François Lecordix | David Frémont Moez Jilani Emmanuel Séguin Sofiane Kriat |
||
Q110657231 | en:Mining Educational Implications of Minecraft | Youngkyun Baek Ellen Min Seongchul Yun |
|||
Q117084980 | en:Mining Learning and Crafting Scientific Experiments: A Literature Review on the Use of Minecraft in Education and Research | Steve Nebel Sascha Schneider |
jeductechsoci.19.2.355 | ||
Q61599683 | en:Mining for Social Skills: Minecraft in Home and Therapy for Neurodiverse Youth | Annuska Zolyomi Marc Schmalz |
|||
Q110657148 | en:Mobile Minecraft: Negotiated space and perceptions of play in Australian families | William Balmford Hugh Davies |
|||
Q110657266 | en:Modelando um esconde-esconde no Minecraft utilizando Hidden Markov Model | Ronaldo E Silva Vieira Matheus Rodrigues Leal Luiz Chaimowicz |
|||
Q110657158 | en:NOT SUFFERING FOOLS GLADLY: CRAFTING PROSOCIAL COMMUNITY IN ONLINE MULTIPLAYER MINECRAFT | Kenzie Ann Burniston Woodbridge | |||
Q110657250 | en:Neogeography and Preparedness for Real-to-Virtual World Knowledge Transfer: Conceptual Steps to Minecraft Malta | Saviour Formosa | |||
Q110657212 | en:O Minecraft na formação de professores dos anos iniciais em matemática | Adriana Fernandes do Carmo Karine Gabrielle Fernandes Marcela Arantes Meirelles Reginaldo Fernando Carneiro |
|||
Q110657206 | en:O jogo eletrônico Minecraft e suas educações ambientais | Elisângela Barbosa Madruga Paula Corrêa Henning |
|||
Q110657309 | en:O potencial significativo de games da educação: análise do Minecraft | Luciana Coutinho Pagliarini de Souza Angelica Caniello |
|||
Q110657326 | en:On the 10-year anniversary of minecraft: two interventions in extractive colonialism | Bennett Brazelton | |||
Q117549771 | en:Open-Ended Evolution for Minecraft Building Generation | Antonios Liapis | Matthew Barthet Georgios N. Yannakakis |
||
Q110657236 | en:POSITIVE PRACTICES OF INNOVATIVE PEDAGOGICAL APPROACHES ABROAD AND IN RUSSIA: EXPERIENCES OF ADAPTATION OF THE MINECRAFT VIDEO GAME | Irina Khangeldieva | |||
Q118117729 | en:Pandemic Minecrafting: an analysis of the perceptions of and lessons learned from a gamified virtual geology field camp | Tonia A Dousay | Erika Rader Renee Love Darryl Reano Natasha Wingerter |
||
Q117551004 | en:Participatory culture as professional development: Preparing teachers to useMinecraftin the classroom | Jeff Kuhn Vance Stevens |
|||
Q110657208 | en:Pedagogical Insights into the Use of Minecraft within Educational Settings | Gisli THORSTEINSSON Andrei NICULESCU |
|||
Q117545619 | id:Peningkatan Pencapaian dalam Pecahan: Kerangka Konseptual untuk Pembelajaran Berasaskan Permainan Digital Menggunakan Minecraft | Rayner Tangkui Tan Choon Keong |
|||
Q110657282 | en:Play and Learn 3D (PAL3D®) A collaborative Way of Learning Project Management with Minecraft® | Claudia Alcelay | |||
Q117549273 | en:Playing Minecraft: Young children’s postdigital play | Kenneth Pettersen Hans Christian Arnseth Kenneth Silseth |
|||
Q110657202 | en:Playing in Minecraft: an exploratory study | Arlete Dos Santos Petry | |||
Q110657155 | en:Preparation of the Future with Minecraft® on Demand | François Lecordix Sofiane Kriat |
Sivakavi Kumarasamy Fernando Da Graca |
||
Q110657233 | en:Quels apports éducatifs du jeu vidéo Minecraft en éducation ? Résultats d’une recherche exploratoire menée auprès de 118 élèves du primaire | Thierry Karsenti | Julien Bugmann | ||
Q117544590 | en:Reading in Minecraft: A Generation Alpha Case Study | Lauren Taylor Sherene J Hattingh |
|||
Q110657147 | en:Rebuilding an Empire with Minecraft: Bringing the Classics into the Digital Space | Jessie Craft | |||
Q110657133 | en:Redstone Jammin’: Conversational Analysis from a Collaborative Music-Making Activity in Minecraft | Kenneth Y T Lim Lionel J T Lim |
|||
Q110657172 | en:Research about Minecraft as Interactive Program for 3D Virtual Digital Art | Ok-Hue Cho Kyoung-Hwan Kim Sung-Tae Lee |
|||
Q89565040 | en:Right Forearm Eruption Associated With Playing Minecraft: A Case of Contact Dermatitis Related to Computer Gaming | Mariam Abbas Loretta Fiorillo John F Elliott |
|||
Q110657199 | en:Science Hunters: an inclusive approach to engaging with science through Minecraft | Jackie Hartley Laura K. Hobbs Carly Stevens Calum Hartley |
|||
Q117544984 | en:Science Hunters: teaching science concepts in schools using Minecraft | Carly Stevens Laura K. Hobbs |
Jackie Hartley Mark Ashby Benjamin Jackson Lauren Bowden Jordan Bibby Sophie Bentley |
||
Q64371811 | en:Self-Directed Learning in Teacher-Lead Minecraft Classrooms | Travis Faas Chaolan Lin |
|||
Q117544716 | en:Shared special interest play in a specific extra-curricular group setting: A Minecraft Club for children with special educational needs | Carly Stevens Laura K. Hobbs Calum Hartley |
Sophie Bentley Jordan Bibby Lauren Bowden Jackie Hartley |
||
Q110657278 | en:Simulation-Based Training via a “Readymade” Virtual World Platform: Teaching and Learning With Minecraft Education | Simon Bourdeau Thibaut Coulon Marie-Claude Petit |
|||
Q117550467 | en:Sleep facilitates spatial memory but not navigation using the Minecraft Memory and Navigation task | Jing Zhang Elisabet Alzueta Massimiliano de Zambotti Craig E L Stark Sara Mednick Gregory D Clemenson Katharine C. Simon Teji Dulai Negin Sattari Brandon Clayton |
Alessandra E. Shuster Fiona C. Baker |
||
Q110657193 | en:Solution supporting the communication of the built heritage: Semi-automatic production path to transfer semantic LIDAR data to minecraft environment | Jorge García-Fernández Luís Mateus |
|||
Q110657200 | en:Standards, engagement, and Minecraft: Optimizing experiences in language teacher education | Joy Egbert Nataliia Borysenko |
|||
Q117547547 | en:TOWN PLANNING WORKSHOP USING MINECRAFT | Shotaro NISHI Shin AIBA |
|||
Q117544016 | en:Teachers’ experiences of using Minecraft Education in primary school: An Irish perspective | Eadaoin J. Slattery Deirdre Butler Michael O’Leary Kevin Marshall |
|||
Q117549043 | en:Teachers’ framing and dialogic facilitation of Minecraft in the L1 classroom | Thorkild Hanghøj | |||
Q110657254 | en:Teaching with Sandbox Games: Minecraft, Game-Based Learning, and 21st Century Competencies | Cristyne Hébert Jennifer Jenson |
|||
Q110657182 | en:The AI Settlement Generation Challenge in Minecraft | Christoph Salge Michael Cerny Green Rodrigo Canaan Filip Skwarski Rafael Fritsch Adrian Brightmoore Shaofang Ye Changxing Cao Julian Togelius |
|||
Q110657317 | en:The Acquisition of 21st-Century Skills Through Video Games: Minecraft Design Process Models and Their Web of Class Roles | Katherine J. E. Hewett Guang Zeng Bethanie C. Pletcher |
|||
Q117550921 | en:The Affordances of Minecraft Education as a Game-Based Learning Tool for Atomic Structure in Junior High School Science Education | Mahlatse Nkadimeng Piet Ankiewicz |
|||
Q110657307 | en:The Bryn Celli Ddu Minecraft Experience | B. Edwards B. B. Edwards S. Griffiths F. F. Reynolds A. Stanford M. Woods |
|||
Q110657274 | en:The Effect of Minecraft Video Game on Students’ English Vocabulary Mastery | Imam Sudarmaji Danu Yusuf |
|||
Q110657136 | en:The Effects of Digital Game-based STEM Activities on Students’ Interests in STEM Fields and Scientific Creativity: Minecraft Case | Ugur Saricam Mehtap Yildirim |
|||
Q110657179 | en:The Effects of Minecraft Videogame On Creativity | Norsiah Fauzan Ahmad Sophian Shminan Aquailla James Anak Binit . . |
|||
Q110657301 | en:The Minecraft Aesthetics | Diali Gupta Beaumie Kim |
|||
Q110657164 | en:The Mining of Craft: An exploration of Minecraft as a Community of Inquiry | Liam Miller | |||
Q110657153 | en:The Possibility of Developing Geographic and Cartographic Education using Minecraft | Carla Cristina Reinaldo Gimenes de Sena Barbara Gomes Flaire Jordão |
|||
Q110657132 | en:The Proto-Governance of Minecraft Servers | Louis Rolfes Kathrin Passig |
|||
Q110657142 | en:The Rhythm of Game Interactions: Player Experience and Rhythm in Minecraft and Don’t Starve | Brigid Mary Costello | |||
Q117544365 | en:The Transmedia Storytelling Strategies of <Minecraft: Story Mode> | Gyongran Jeon Young-Chul Kim |
|||
Q110657190 | en:The aesthetics of visual style, fulfillment of creative need for games, and use of games for educational purposes on the example of Minecraft | Maria Germanovna Laritskaia | |||
Q117550751 | en:The effects of a physical exercise program, LEGOR and Minecraft activities on anxiety in underserved children with autism spectrum disorder | Jean-G. Gehricke Lea Ann Lowery Sharina Dyan Alejo Meghan Dawson James Chan Robert A. Parker Abigail Archibald Angelina Lo Hazel Benavidez Tanya Saini Karen Kuhlthau Yulissa Trujillo Olivia Grigaux Samantha Cadondon Mariel Baconawa Katherine Bellesheim Megan Sweeney Fadia Haddad Shlomit Radom-Aizik |
|||
Q110657288 | en:The use of Minecraft in the treatment of trauma for a child with Autism Spectrum Disorder | Lisa Gerhardt | Jill Smith | ||
Q117544041 | en:Therapeutically applied Minecraft groups with neurodivergent youth | Elizabeth Kilmer Johnny Spangler Jared Kilmer |
|||
Q110657174 | en:Toward a critical theory of playful research in the internet age exploring playful research in Second Life, Minecraft, and Hackerspaces/Makerspaces | Jeremy Hunsinger | |||
Q110657230 | en:Transformer l’école avec Minecraft? | Thierry Karsenti | Julien Bugmann | ||
Q117550533 | en:Triggering STEM interest with Minecraft in a hybrid summer camp. | Neil F. Comins | H. Chad Lane Matthew Gadbury Jeff Ginger Sherry Yi Jack Henhapl Aidan Rivera-Rogers |
||
Q110657238 | en:USING THE MINECRAFT: EDUCATION EDITION PLATFORM IN INFORMATICS LESSONS | V. A. Mishin | |||
Q110657232 | en:Using English Minecraft module to enhance university students‘ motivation in learning English | Nur Hafezah Hussein Hanim Mustafa |
|||
Q110657209 | en:Using Minecraft as a Geodesign Tool for Encouraging Public Participation in Urban Planning | Ahmed Hanie Elmerghany Gernot Paulus |
|||
Q117550871 | en:Using Minecraft as an educational tool for supporting collaboration as a 21st century skill | Renate Andersen Mikkel Rustad |
|||
Q117543998 | en:Using Minecraft to cultivate student interest in STEM | Christine Lourrine S. Tablatin Jonathan D. L. Casano Maria Mercedes T. Rodrigo |
|||
Q110657240 | en:Using Minecraft to engage children with science at public events | Jackie Hartley Laura K. Hobbs Carly Stevens |
Mark K Ashby Isobel Lea Lauren Bowden Jordan Bibby Benjamin Jackson Rhian McLaughlin Thomas V. Burke |
||
Q123856378 | en:Valuing Historical Cartography in the study of ancient civilizations in basic education using Minecraft | Carla Cristina Reinaldo Gimenes de Sena Barbara Gomes Flaire Jordão Waldirene Ribeiro do Carmo |
|||
Q110657166 | en:Video Game Prosumers: Case Study of a Minecraft Affinity Space | Wu | |||
Q110657205 | en:Videojuego Minecraft como recurso para la alfabetización académica en la educación superior | René Ponce Carrillo Lilia Mercedes Alarcón Pérez |
|||
Q110657223 | en:Virtual LEGOs: Incorporating Minecraft into the Art Education Curriculum | Alexandra Overby Brian L. Jones |
|||
Q110657324 | en:Visualizing lived experience: mapping the soundscape of an after-school Minecraft club | Chris Bailey | |||
Q110657252 | en:We’re Not in Kansas Anymore, or How I Learned to Embrace My Inner Minecraft | Seth Aronson | |||
Q110657135 | en:What is mine in Minecraft? Assessing the copyright and ownership of in-game player creations (Part 2) | Anthony Michael Catton | |||
Q110657167 | en:What were ‘minecart boosters’? Minecraft, digital distribution and preservative labour | Ian Bryce Jones | |||
Q110657284 | en:Why AIs are chasing chickens in Minecraft: The path to a generally intelligent AI might run through this virtual universe - [News] | Eliza Strickland | |||
Q117549790 | en:Wor(l)d-GAN: Towards Natural Language Based PCG in Minecraft | Maren Awiszus Frederik Schubert Bodo Rosenhahn |
|||
Q110657207 | en:Your place or Minecraft? | Aviva Rutkin | |||
Q110657203 | en:«Slipp fangene fri!» – om makt og frigjøring i Minecraft: Education Edition | Magnus Henrik Sandberg | |||
Q108924663 | tr:Çevrimiçi Oyunlarda Eşitlik Arayışı: Minecraft YouTube Dizi İçeriğinde Fakir Köylü Kötü Kalpli Zengine Karşı | Ayşe Asli Sezgin | Kamile ELMASOĞLU | ||
Q117550382 | en:‘I don’t think you’re going to have any aborigines in your world’:Minecraftingterra nullius | Nikki Moodie | Ligia (Licho) López López Lars de Wildt |
||
Q117550119 | en:‘Microsoft bought Minecraft … who knows what’s going to happen?!’: a sociocultural analysis of 8–9-year-olds’ understanding of commercial online gaming industries | Rebekah Willett | |||
Q110657146 | en:‘Redstone is like electricity’: Children’s performative representations in and around Minecraft | Catherine Beavis Joanne O’Mara Michael Dezuanni |
|||
Q110657292 | en:“The very ugly duckling” meets Minecraft : identity work and interpretive competence | Sue Wilson Jennifer Rennie |
|||
Q117550443 | en:“This side is the real world and the other one is like Minecraft” | Michael Burri Jessica Mantei Lisa Kervin |
∑ 235 items.
End of automatically generated list.