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Wikidata talk:WikiProject Video games

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The WikiProject dedicated to the world of video games!

Current discussions

Contents

Operating System vs PlatformEdit

Hi there,
first: Thank you for starting this task force and for the nice page, great work. A discussion which is not only affect video games, but also software and which I had should started earlier..: How to define "platform" (P:P400 an "operating system" (P:306)? I know that we have should discuss this more at the property proposal (I was the initiator..)..
My idea was, that we should use platform as property and OS as qualifier. The benefits would be, that we got a straight use of this two properties. (I actually think that they never have been used in an straight/good way in the infoboxs.)
I've already created an example: Q2891828 (ignore the latest OS property)
"PC" is a little bit to general, because I my idea was to describe on which processor architecture (more or less, or similar) a software could work. (I thought of linux/unix software, which has mostly a wide range.) I'm not really sure if this would work. What do you think?
Best regards, --#Reaper (talk) 21:42, 21 April 2013 (UTC)

I'm going on bullets:
  • I believe that we can't use 'personal computer' as a value for 'platform'. Personal computer is the definition of a way to make computers, not a platform. I'd prefer to use 'Microsoft Windows' as the value, and then, on 'operating system', use the specific operating systems, such as 'Windows 7', given that some games are not compatible with old OSs.
  • The main difference between platform and operating system is that a platform is an architecture that has three main types: software, software + hardware, and hardware.
    • For example, a software-only platform could be Steam, or PlayStation Network. But they are not operating systems; they run on some operating systems, that also are software-only platforms.
    • A software + hardware platform can be a PlayStation 3. It uses a hardware component (the console device) and a software component (the operating system or framework).
    • A hardware only platform can be a PC, or any other hardware device where you can install different operating systems. Those are not, by defitinio, platforms that we can add to a video game item, because video games are not developed for an architecture (in the case of the PC) but for an operating system, which would be the +software part of the platform.
  • We can use operating system as a qualifier when defining an specific version of Windows, or Mac OS, or Linux, etc.
And that's the main difference. An operating system can be a platform, but not all platforms are operating systems :) — ΛΧΣ21 21:59, 21 April 2013 (UTC)
Uhm.. first thing: I would definitely not choose "MS Windows" and "Windows 7" as qualifier for it. Then we should directly use W7, and MS Windows only if a version is not specified/given by the developer. (Same for Linux and similar.)
You are right when you say that PC wouldn't be correct. The reason (that I forgot) why I wanted PC as platform is that a OS can run (also Windows, I mean) under different CPU-architectures, but the game or software wouldn't do so, they would only run on a "normal PC". But: I currently don't really know a better name then "PC", maybe directly AMD64 or x86. On the other hand: The developers (ok, maybe only the publishers) write on the game boxes "for PC" or "for XBox/PS3/..", so.. uhm.. It would be the difference/opposite for the consoles. I'll keep thinking about this, until I get 'the' point. (There should only be one/a good way to declare this.) ;) --#Reaper (talk) 22:28, 21 April 2013 (UTC)

StatisticsEdit

Hi, I've created some statistics for the usage of properties in this task force. Take a look at User:BeneBot*/stats/Video games task force and enjoy. Regards, -- Bene* talk 21:05, 24 April 2013 (UTC)

Thanks! — ΛΧΣ21 02:02, 28 April 2013 (UTC)

Pokémon task forceEdit

Hi everyone, there is a new Pokémon task force at Wikidata:Pokémon task force. Legoktm (talk) 21:08, 27 April 2013 (UTC)

yearsEdit

let create a template for this [[Wikidata:Video games task force/XXXX video games|XXXX video games]]? then words video games can be translated one time instead of 10s. the only thing is that i'm not sure if {{TNT}} is able to give parameters to template, but seems that yes. --Base (talk) 18:53, 14 May 2013 (UTC)

Planetary AnnihilationEdit

I have a problem with Q7201228. I put as creator Uber Entertainment. In the infobox the artists are Steve Thompson, Ben Golus, Andrew Chistophersen and Aung Oo, but creator and artist are the same property on Wikidata. Which should I use? Also the infobox has a list of programmers, which is still a missing property. --Tobias1984 (talk) 11:08, 15 May 2013 (UTC)

Well, you should probably use property:P178 (developer). Already changed. Sir Lothar (talk) 09:56, 21 May 2013 (UTC)
I know this is an old section, but last year property:P3080 was created for game artists. -- ferret (talk) 22:40, 20 July 2017 (UTC)

Instance of multiple classes?Edit

Hi, can someone please check Q683502? I'm not sure if P:P31 is used properly. Santer (talk) 14:23, 9 June 2013 (UTC)

New propertiesEdit

Can you add these to the table? P:P852 P:P853 P:P908 P:P914 P:P916

These are rating board items, in case you wondered. Swordman97 (talk)

✓ added And how about:
  • ACB in Australia
  • OFLC in New Zealand
  • GRB in South Korea

--Liuxinyu970226 (talk) 11:23, 22 July 2014 (UTC)

Edit

Wikidata video games task force logo.svg

I've created a proof-of-concept logo (shown on the right) for this Task Force that is more consistent with the majority of the others in commons:Category:Wikidata task forces. Do you like it? :-) --Ricordisamoa 20:31, 24 April 2014 (UTC)

Hi Ricordisamoa. I don't like it, I love it. Ralgis (talk) 18:53, 28 April 2014 (UTC)
If you wish, I may also add a Tetris (Q71910)-like effect to the bigger rectangles. --Ricordisamoa 20:46, 28 April 2014 (UTC)
That would be nice. Ralgis (talk) 05:51, 29 April 2014 (UTC)

HELP ME: Cannot find sectionEdit

When Editing Goals, Resources... --Liuxinyu970226 (talk) 15:04, 30 July 2014 (UTC)

Steam ID (P1733) Wikipedia templateEdit

FYI: en:Wikipedia talk:WikiProject Video games#Template:Steam app

--Murph9000 (talk) 12:47, 22 June 2015 (UTC)

Template:Games propertiesEdit

Other projects had such a thing. Thierry Caro (talk) 08:45, 6 September 2015 (UTC)

New properties suggestedEdit

I don't now how to name them for sure, I just suggest ideas

  • Scripting language - many games are scripted in Lua or Python (as well as MediaWiki:)
  • APIs used - specific version of DirectX, OpenGL 3D APIs (Can be other APIs like sound APIs: OpenAL, EAX). Now it can be described as software engine, but software engine is more for Unreal Engine, Source, Id Tech, or as GUI toolkit or framework, but it's more for toolkits like GTK, Qt, SWT, Swing. APIs can be provided on two sides - client of for games and server or implementer for hardware (graphics card that support specific versions of 3D APIs and features) --Ilya (talk) 21:17, 26 October 2015 (UTC)

video game compilationsEdit

I've created a new item Q21281907, so that compilations can be claimed as such, rather than as video game (Q7889). Please add other language labels if you can. Possibly there is already an item for this in another language, in which case just merge the two items. Danrok (talk) 18:22, 30 October 2015 (UTC)

Wikimania 2016Edit

Only this week left for comments: Wikidata:Wikimania 2016 (Thank you for translating this message). --Tobias1984 (talk) 11:46, 25 November 2015 (UTC)

How to handle territories for publication date qualifiers and other properties?Edit

Hi there,

I'm new to Wikidata and am just getting to grips with things. This is my first time collaborating on any Wikimedia site, so please bear with me. :)

Looking through some video game items, I've been wondering how to improve things and one thing that came to mind is that many items only have one release date. I then started thinking how release dates would be presented for when games are released in different regions at different times. From what I have seen on movie items, they have solved this by using qualifiers with properties such as place of publication (see Lucy for a good example).

This is all well and good, but my question is more about how we handle video game release dates across territories. For instance, do we refer to a particular release as PAL region or Europe? Do we say NTSC-J or Japan? What about Australia and the rest of the world?

I'm aware that a similar discussion has probably taken place already on Wikipedia:WikiProject_Video_games but the answer will probably be different for Wikidata as both sites have different scopes.

For what it's worth, I have been using Crash Bandicoot as an example.

What are your thoughts?

Macrike (talk) 18:11, 2 January 2016 (UTC)

PS1 distribution format - CD-ROM, Compact Disc or Optical Disc?Edit

There seems to be inconsistency with the values found in the distribution property on PS1 video game items (and possibly games for other platforms, too). Some items have CD-ROM, some compact disc and some optical disc. In regards to the structure of the data, CD-ROM is a subclass of compact disc, which in turn is a subclass of optical disc. For this reason, my understanding is that the best approach is to use CD-ROM as this will be linked to the other two anyway. For PS2, it would be DVD and for PS3, Blu-ray, again all of these linked internally to optical disc in the data structure.

Is it OK to follow this approach? Macrike (talk) 18:34, 2 January 2016 (UTC)

I agree that CD-ROM (Q7982) is more appropriate than compact disc (Q34467). And optical disc (Q234870) is far more general term, which includes DVD and others. Let's change distribution format (P437) to CD-ROM (Q7982) where it's known to be so. --Infovarius (talk) 11:13, 26 January 2016 (UTC)
Symbol support vote.svg Support CD-ROM (Q7982). Also because some video games were released on DVD. Sjoerd de Bruin (talk) 11:18, 26 January 2016 (UTC)

HowLongToBeatEdit

See Wikidata:Property proposal/Unsorted#HowLongToBeat identifier. Dispenser (talk) 23:25, 21 February 2016 (UTC)

Help to divide Q1514706Edit

Q1514706 seems to mix the company Epics (en.wiki and the it.wiki I just added) with the videogame Popolocrois (de.wiki, I think) and the manga (or the franchise) with the same name (pt.wiki). Can someone who understand Chinese and Japanese check the pages in that languages and then divide the interwikis? Thanks--Dr Zimbu (talk) 12:10, 27 February 2016 (UTC)

WikigamesEdit

Hello, I inform you that I've made a proposal of new sister project about Video games on Meta at this page.

Please, for any questions or comments ask on the proposal page ! Regards Archi38 (talk) 15:20, 15 May 2016 (UTC)

Extend MobyGames IDEdit

Hi! Could the MobyGames ID (Property:P1933) please be extended to support the linking to developers, companys, etc.? --Abu-Dun (talk) 11:36, 13 February 2017 (UTC)

No, you should suggest new properties for every type. Sjoerd de Bruin (talk) 18:18, 13 February 2017 (UTC)
Thanks, I didn't know that but I found the right page. --Abu-Dun (talk) 15:24, 16 February 2017 (UTC)

New properties P275, P856Edit

I suggest some properties which i found from fr:Modèle:Infobox Logiciel to be added to the table.

--Zache (talk) 13:34, 12 July 2017 (UTC)

i added those (diff) --Zache (talk) 15:52, 16 July 2017 (UTC)

Enwiki Templates enabled for WikidataEdit

Hi all. Looks like we never cross posted, so wanted to make sure there was some mention of the widely used enwiki templates that now support Wikidata:

There is also a brief guide written for these templates at en:WP:VG/WD.

Thanks. -- ferret (talk) 20:23, 20 July 2017 (UTC)

Wikidata testsEdit

Hi, in Finnish Wikipedia we are using Wikidata values as expected results for the local values in the infoboxes. Basic concept is that if the local value that has been matched to The wikidata value AND it is changed so that it doesn't match anymore then it will trigger the abuse filter rule which will tag or disallow the edit. Relevant tracking categories are also added. I wrote a more detailed explanation in the page Wikidata:WikiProject Video games/wikidata value test for template example. --Zache (talk) 18:48, 2 August 2017 (UTC)

Merge candidates?Edit

Hi. After a bot run, the following pairs of items were identified as potential candidates for merging as probably being about the same subject (the bot failed to add descriptions due to API conflicts of non-uniques label+description pair):

Maybe someone want to take a look on them and to merge items where is necessary. Thanks. --XXN, 11:53, 7 August 2017 (UTC)

Missing P577Edit

For a number of 9000+ items of video games publication date (P577) is missing:

SELECT ?item ?itemLabel
	{
		{	
    SELECT ?item (COUNT(?item) AS ?cnt) {
      ?item p:P31 [ ps:P31 wd:Q7889 ] .
      ?item p:P31 ?valueStatement .
      MINUS { ?item p:P577 ?date . }
    } GROUP BY ?item
  }
  SERVICE wikibase:label { bd:serviceParam wikibase:language "en". }
  FILTER(?cnt = 1)
}
Try it!

Some may be unreleased, but most of them should have a value for publication date (P577). --XXN, 20:09, 7 August 2017 (UTC)

New property: Humble Store IDEdit

A new property, Humble Store ID (P4477), has been created. I'm not sure if there's any criteria to be included on the WikiProject's property table, so instead I'm leaving a note about it on the talk page. In addition to that, there's a Mix'n'match catalogue available for anybody willing to help out. --Lewis Hulbert (talk) 00:29, 4 November 2017 (UTC)

Video game genresEdit

See archived discussion WD:Project_chat/Archive/2017/11#Video_game_genre, and also Property_talk:P136#Video_game_genres. Seems like a complicated issue. --Yair rand (talk) 14:33, 23 November 2017 (UTC)

This basically stems from enwiki rules for Infobox video game, where we have excluded thematic genres, keeping only gameplay genres. I have no real opinion on how Wikidata should handle, but that's the source of the issue. -- ferret (talk) 16:18, 24 November 2017 (UTC)
@ferret: Many of the articles linked to video game genre (Q659563) say that the general term refers specifically to gameplay genres, so it's not that clear that the issue stems entirely from enwiki. Are there any wikis that don't only attach gameplay genres to the local genre field? --Yair rand (talk) 17:57, 26 November 2017 (UTC)
I can't speak for anything other than Enwiki. The issue is that we use the genre property on Wikidata, which can be populated with any genre or genre subclass, including and not limited to just video game genres. This creates a discrepancy with enwiki, where we have excluded anything but video game genres by guideline. Unless a constraint can be applied based on "instance of", i.e. if instance of video game, then genre must be video game genre, I do not know how it could be addressed, other than a "video game genre" property with a tighter scope. This would create a lot of work to migrate to however, even if it was an acceptable option. That assumes Wikidata even sees this as an issue. WD and Enwiki are not beholden to follow each others guidelines. To WD, this is all just genres, just data points. -- ferret (talk) 21:27, 26 November 2017 (UTC)
I've talked about this in the past. Ideally I would like to see four types of genre:
  1. Gameplay: shooter, RPG, action, etc.
  2. Dramatic: mystery, tragedy, comedy, etc.
  3. Setting: historical, science fiction, fantasy, etc.
  4. Purpose: entertainment, advergame, educational, etc.
My 2 cents. SharkD  Talk  12:41, 18 March 2018 (UTC)

Identifier properties & Mix'n'match cataloguesEdit

Hey folks,

I love identifiers, and have been working on adding some videogame databases into Mix'n'match. I have added 789 for Hall of Light Amiga database ID (P4671), currently working to add catalogues for Guardiana, and am basically planning to work my way through the identifiers used on fr.wp. Happy to hear thoughts or suggestions :)

Jean-Fred (talk) 17:37, 22 December 2017 (UTC)

Ah, had not realised we already had Killer List of Videogames ID (P2858). Added 790. Jean-Fred (talk) 18:17, 22 December 2017 (UTC)
And MobyGames ID (P1933) with 791. :-) Jean-Fred (talk) 20:55, 22 December 2017 (UTC)

Update: I have compiled a list at User:Jean-Frédéric/Videogame external databases. I’ll work my way through it eventually :) Jean-Fred (talk) 12:19, 29 January 2018 (UTC)

I have a less extensive list of my own here that may be of use for expanding your list. --Lewis Hulbert (talk) 07:35, 31 January 2018 (UTC)

The Game Metadata and Citation ProjectEdit

Hey all, I was wondering how we should document: https://gamecip.soe.ucsc.edu/node/85. I am going to be running a Workshop at Stanford at the end of the month, and would love to be able to show some more context around the vocabulary (how it supports other kinds of visualization, contextual data). Should we create new properties for the two vocabularies, or would it be better to document them with something like described at URL (P973)? Sadads (talk) 16:36, 2 January 2018 (UTC)

Hi @Sadads:,
That sounds super-interesting! I started to read up on academic work regarding videogame ontologies and controlled vocabularies and that project came up in my research as well.
How did the meeting at Stanford go?
For your original question, I’m afraid I don’t have an opinion on whether this should live at its own properties or not :-(
I noticed that eg Super Nintendo Entertainment System (Q183259) is described at https://gamemetadata.soe.ucsc.edu/platform/1139 which also links to http://metadataregistry.org/concept/show/id/7008.html in the Open Metadata Registry (Q30253149). Is that essentially the same thing or should we reference both?
Jean-Fred (talk) 10:54, 28 February 2018 (UTC)
@Jean-Frédéric: I focused the workshop on geographically relevant content (not the authorities). Folks at Stanford plan on doing more with Wikidata as part of an extension of the LD4 intiative (https://www.ld4l.org/), which will probably include work with local authorities. If you create a recommendation for how to include that authority, we could work with Magnus to get it into Mix-N-Match ahead of their collaboration. As for the registry: it looks like maintenance/development has been quiet for a while -- so not sure. Sadads (talk) 14:29, 28 February 2018 (UTC)
Following up on this: I started Wikidata:Property proposal/GAMECIP platform ID & Wikidata:Property proposal/GAMECIP media format ID). Jean-Fred (talk) 18:13, 16 June 2018 (UTC)
We now have GAMECIP media format ID (P5371) and GAMECIP platform ID (P5379), both with a Mix'n'match catalogue (1345 is actually missing a few entries, as the list on the website is slightly outdated compared to the one on the OMR ; oh well.).
Have started matching items, but there is quite some thinking/discussion needed for how (if at all) to model the regional releases of platforms (PAL vs. NTSC.). Interestingly, we do have Family Computer (Q491640) vs. Nintendo Entertainment System (Q172742) vs Nintendo Entertainment System (Q34468618) ; while we do not have eg Super Famicom vs SNES ; or Mega Drive vs Genesis.
I guess the thesaurus was not meant to be exhaustive, there are quite some gaps with home computers (no Commodore, Atari, Amstrad, etc.). Sega Master System (Q209868) missing is a curious oversight too.
Jean-Fred (talk) 17:55, 25 June 2018 (UTC)
@MisstressD:, who matched lots of these subtypes to the main item. Jean-Fred (talk) 12:35, 26 June 2018 (UTC)
Also @Wvdp: :) Jean-Fred (talk) 16:27, 27 June 2018 (UTC)

Emulation - MAME and MESSEdit

Hi. I saw the WDQS query for "Emulators and what they emulate (source)" in the latest newsletter, and noticed that MAME (Q1054055) was missing. I started to look at MAME's docs, to see if I could add the listing, but I see that it says to consult the docs of MESS (Q778644) for that list. Hence, I don't know whether the list of systems it emulates should be attached to the former or latter. No time to dig deeper, so leaving this note here for anyone else to followup on. HTH! Quiddity (talk) 19:10, 10 July 2018 (UTC)

Update TaskForce Main PageEdit

I think there is a need to update the Video Game Taskforce main page. I miss some properties and the section 'main articles' breaks up in 2016. Missing properties are for instance MobyGames group ID (P5360) or award received (P166). In addition, there are 'properties for games' and 'properties for platforms' but no information for properties of video game series (Q7058673) or game franchise (Q28114058). Is it okay for you all if I update a view things? Diggr (talk) 11:40, 2 August 2018 (UTC)

Okay, I recognize, that I don't have the permissions. So, I will write it here:

Instances of Wikidata property related to video games (Q28147643) and not in the section 'identifier' of the Video Game Taskforce main page:

* PC Engine Software Bible ID (P5345)
* MobyGames group ID (P5360)
* YouTube Gaming game ID (P5367)
* GAMECIP media format ID (P5371)
* GAMECIP platform ID (P5379)
* Behind The Voice Actors franchise ID (P5382)
* IGN video game ID (P5385)
* Logicielsmoto identifier (P5453)
* GameSpot ID (P5494)
* MAME ROM (P2451)
* PlayStation ID (P2606)
* GOG application ID (P2725)
* HowLongToBeat ID (P2816)
* KLOV ID (P2858)
* VGMdb album ID (P3483)
* VGMDb organization ID (P3511)
* MobyGames developer ID (P3913)
* Twitch game ID (P4467)
* Humble Store ID (P4477)
* Hall of Light Amiga database ID (P4671)
* Nintendo Game Store ID (P4685)
* World of Spectrum ID (P4705)
* Guardiana ID (P4710)
* GameRankings game ID (P4769)
* Gaming* History identifier (P4806)
* Lemon 64 identifier (P4816)
* Lemon Amiga identifier (P4846)
* CPC* Power identifier (P4847)
* AtariAge identifier (P4857)
* Atari Legend identifier (P4858)
* Atarimania identifier (P4859)
* Ready64 identifier (P4916)
* Gamebase64 identifier (P4917)
* Plus/4 World identifier (P4919)
* Generation MSX identifier (P4960)
* Sega8bit.com identifier (P4961)
* Abandonia identifier (P4962)
* Behind The Voice Actors video game ID (P4965)
* Behind The Voice Actors character ID (P5107)
* LGDB game ID (P5116)
* LGDB emulator ID (P5117)
* LGDB tool ID (P5118)
* LGDB engine ID (P5119)
* Giant Bomb ID (P5247)

Diggr (talk) 11:40, 2 August 2018 (UTC)

@Diggr: Thanks for compiling this! Feel free to go ahead and udpate Wikidata:WikiProject Video games/Properties − I had started updating it last month but it definitely needs some more love. :)
I updated the identifier list at Wikidata:WikiProject Video games/Properties/identifiers (I noticed that Wikidata:WikiProject Movies/Properties/identifiers does that too) Jean-Fred (talk) 08:40, 3 August 2018 (UTC)
Ah, finally I figured out how the table works :) Thanks, for updating the identifiers list Diggr (talk) 10:21, 3 August 2018 (UTC)

Extracted video game taxonomyEdit

Today I extracted the current (01.08.2018) taxonomy of video games in wikidata. You're welcome to have a look at User:Diggr/Wikidata_Taxonomy_of_Videogames. It's really interesting :) I also generated this with the corresponding instances, but it's a long list... Diggr (talk) 11:40, 2 August 2018 (UTC)

Nice :) I had used WGB to visualize it, but your tree is way more readable (and getting the counts is even more interesting) Jean-Fred (talk) 08:42, 3 August 2018 (UTC)

Instance of / subclass for platformsEdit

This was raised a couple of weeks ago by @Rampagingcarrot: on the project chat: based on the discussion there the correct way to model platforms would be:

Thoughts?

Jean-Fred (talk) 14:06, 3 August 2018 (UTC)

Mh, yes I think @Rampagingcarrot: is right with "despite every article being about a product line and not specific computers". It is a particular expression of a model but also a subclass of a home video game console, because all instances of Nintendo 64 (Q184839) are instances of home video game console (Q17589470).

Diggr (talk) 15:49, 3 August 2018 (UTC)

Oki doki, I thus created computer model (Q55990535) View with Reasonator View with SQID (based on vehicle model (Q29048322), cell phone model (Q19723444), etc.) and updated a bunch of such computers.
I guess we now need a « console model » or something. (I initially considered rather having a super-element, such as « computing platform model », but since computing platforms can be software, I guess it did not made much sense).
(next up: sorting out where stuff like Atari 8-bit family (Q249075), Game Boy line (Q2916338) or PlayStation (Q1323662) fit :D)
Jean-Fred (talk) 22:05, 6 August 2018 (UTC)
@Jean-Frédéric: Makes sense to me.

Languages and localizationsEdit

Hi, Wikidata newb here. Would someone mind clarifying how "language" is represented in the schema, especially with regard to playable languages or localizations? For example, how could data about these available localizations be added to the item for The Battle For Wesnoth (Q214142)? --R12ntech (talk) 11:53, 18 August 2018 (UTC)

Ultimately, I want to run a query that returns games playable in a given language (I'm particularly interested in lesser-used languages). I haven't really seen something like this elsewhere, but maybe it exists? If it doesn't, it seems worthwhile to begin contributing this metadata to Wikidata. Advice welcomed. --R12ntech (talk) 15:52, 19 August 2018 (UTC)
I don't think that the correct format for this kind of data on video games has been decided yet, but looking at how the discussions and decisions regarding translations/localisations of other areas have been going, if we were to use that system for video games it would look like this:
An alternative system might be to just add all available languages to the main item directly using language of work or name (P407) and not have separate items per localization. Anyone have any opinions on this? --Yair rand (talk) 07:27, 20 August 2018 (UTC)
cc @Diggr: who is working on a proposal for a data model for video games (I believe they are traveling right now, so their input may come later :) Jean-Fred (talk) 18:54, 21 August 2018 (UTC)
Thanks for that question and the ping (we are back from our trip). I am thinking about such statements as well. For the provided example wesnoth I think it would be okay to put all languages to the main item. It looks like the languages not differ between the platforms and there are no special versions or releases in different countries.
In other cases I would say adding all available languages to the main item would not very usefull because:
  • Localization don't mean only a different language. Often it comes together with censorship or other modifications as consequence of different cultural needs. For instance, Metal Gear Solid 3: Snake Eater:
    • The Japan release comes with japanese voice output and in-game text
    • The France release comes with english voice output and english+france in-game text (cutted version)
    • The German release comes with english voice output and german in-game text (cutted version)
  • I think the statement "This game has languages english, japanese, german and french" is problematic because:
    • Which part is in that language? voice and/or text? (see example MGS3 above)
    • It's simply not correct. The japanese release (local release) is not in english.
So, the other option (separate item) would be better if this item contains addtional information such as: platform (P400) and place of publication (P291). This would be necessary to distinguish between different platform edtions of a game.
For now these are my thoughts on this topic. Diggr (talk) 10:38, 27 August 2018 (UTC)
Thanks for these insights. For "simple" cases like Wesnoth (no differences among platforms/releases/versions, localizations are roughly equivalent to one another) could I begin adding language of work or name (P407) information? I could just avoid items where there are platform/version differences or non-equivalent localizations (e.g. audio for only some interface languages) for the time being. --R12ntech (talk) 06:51, 1 September 2018 (UTC)
That sounds good to me. Thanks for your improvements! Diggr (talk) 11:55, 3 September 2018 (UTC)

Esports players?Edit

Hi! I'm planning on adding the top 100 Super Smash Bros. Melee players in the world, eg. Q18978082 that's already in there. Do you know of an equivalent of Property:P2416 ("sports discipline competed in") for video games? Thanks! Exilexi (talk) 18:32, 21 August 2018 (UTC)

I didn't find an equivalent for video games. sports discipline competed in (P2416) needs a discipline and you would like to link to a specific video game. At the property discussion page of sport (P641) was a similary question https://www.wikidata.org/wiki/Property_talk:P641#Computer_gaming and the response to that seems plausible to me. Maybe you can have look at this. Diggr (talk) 11:03, 27 August 2018 (UTC)

Wikidata:WikiProject Video games/New video game itemsEdit

Hi folks,

After some playing around (and help from VIGNERON and TweetsFactsAndQueries) , I have revamped Wikidata:WikiProject Video games/New video game items: a Listeria-powered list with the latest video game items, columns for the basic information, and one column for the Wikipedia articles and one other for the various identifiers. I find it helpful to monitor and curate the latest additions :)

Hope that helps!

Jean-Fred (talk) 17:19, 10 September 2018 (UTC)

narrative role (P5800) and player character (Q1062345)Edit

(@Valentina.Anitnelav, Shisma:) There's some ambiguity over whether the property narrative role (P5800) or object has role (P3831) should be used as a qualifier of characters (P674) to point to player character (Q1062345) to indicate that the character is a playable character within a video game. See previous discussions at Wikidata:Property_proposal/Narrative_role and User_talk:Valentina.Anitnelav#Replacing_object_has_role_(P3831)_with_narrative_role_(P5800). . Personally I think object has role (P3831) is more appropriate for this, as some video games don't have narratives at all. Thoughts on this? --Yair rand (talk) 19:16, 16 September 2018 (UTC)

Do you have an example for a game without a narrative and with a character? ---Shisma (talk) 20:11, 16 September 2018 (UTC)
@Shisma: Afaict, the game Super Mario Kart (Q1061560) has no narrative whatsoever, but has characters that are controlled by the player. --Yair rand (talk) 06:23, 17 September 2018 (UTC)
Fair enough. So we only use narrative role (P5800) on games with a narrative? That would make queries more complicated but I think it is appropriate in many cases--Shisma (talk) 06:56, 17 September 2018 (UTC)
Given the example of Super Mario Kart (Q1061560) I agree that we should rather use object has role (P3831) for those roles of the characters related to game mechanics (player character (Q1062345), non-player character (Q466466), boss (Q468388)). So at Super Mario Bros. (Q11168) we could indicate the roles as follows:
characters
Normal rank Mario Arbcom ru editing.svg edit
object has role player character
narrative role protagonist
▼ 0 reference
+ add reference
Normal rank Bowser Arbcom ru editing.svg edit
object has role boss
narrative role main antagonist
▼ 0 reference
+ add reference
Normal rank Princess Peach Arbcom ru editing.svg edit
object has role non-player character
narrative role damsel in distress
▼ 0 reference
+ add reference
Normal rank Luigi Arbcom ru editing.svg edit
object has role player character
narrative role sidekick
▼ 0 reference
+ add reference
+ add value

- Valentina.Anitnelav (talk) 11:34, 17 September 2018 (UTC)

seems reasonable --Shisma (talk) 16:33, 18 September 2018 (UTC)
Sounds good to me too. Jean-Fred (talk) 19:09, 18 September 2018 (UTC)
As nobody seems to oppose I'm going to move all cases of narrative role (P5800) player character (Q1062345)/non-player character (Q466466)/boss (Q468388) in the next days. - Valentina.Anitnelav (talk) 07:56, 25 September 2018 (UTC)

Characters / object has role valuesEdit

(Related to the above thread.) What values should be usable as object has role (P3831) values when qualifying characters (P674)? Currently used values are player character (Q1062345), non-player character (Q466466), and boss (Q468388). Should we also have options for "final boss" or "enemy character" or "unlockable player character"? (Or "DLC character"?) I'm not sure what role to put things like Pokemon in the Pokemon main series games in, or soldiers that the player vaguely controls by giving orders in some games. Ideas? --Yair rand (talk) 20:26, 21 October 2018 (UTC)

Related question: Can Q3375726 be a value of object has role (P3831) or narrative role (P5800)? It's currently listed as being both a subclass of player character (Q1062345) and protagonist (Q215972), so it's unclear which is the correct property, if either. --Yair rand (talk) 03:13, 6 November 2018 (UTC)

Outdated listEdit

I haven't checked it, but it is most likely that all the articles on Wikidata:WikiProject Video games/Articles without items already have items, considering that it hasn't been updated since 2013. Is it still necessary to keep this? Esteban16 (talk) 00:55, 8 December 2018 (UTC) ΛΧΣ21 Vacation9 John F. Lewis (talk) Bene* talk #Reaper (talk) Josve05a (talk) Chris Mason (talk) FunPika Arthena (talk) Wangxuan8331800 (talk) Sjoerd de Bruin (talk) Zerabat (talk) Nicereddy (talk) Syum90 (talk) DrakeCaiman (talk) --George (Talk · Contribs · CentralAuth · Log) Andreasburmeister (talk) Danrok (talk) 18:20, 30 October 2015 (UTC) Macrike (talk) Dispenser (talk) 16:56, 7 July 2017 (UTC) --Zache (talk) 13:34, 12 July 2017 (UTC) Mohammed Adam (T) SharkD  Talk  06:41, 9 November 2017 (UTC) ZebaX2010 (talk) 00:49, 21 November 2017 (UTC) Sight Contamination (talk) Lewis Hulbert (talk) 20:26, 13 December 2017 (UTC) Jean-Fred (talk) 10:48, 28 February 2018 (UTC) Santer (talk) Cloaker416 (talk) 22:18, 12 June 2018 (UTC) Rampagingcarrot (talk) 19:57, 28 June 2018 (UTC) Diggr (talk) 08:07, 3 July 2018 (UTC) Harsh Rathod Poke me! 09:42, 7 July 2018 (UTC) Kirilloparma (talk) 00:30, 5 August 2018 (UTC) Sir Lothar (talk) 10:10, 10 August 2018 (UTC) Cwf97 (talk) 14:33, 22 October 2018 (UTC) Esteban16 (talk) 00:08, 27 October 2018 (UTC) Peterchanws Brasig Pictogram voting comment.svg Notified participants of WikiProject Video games. Esteban16 (talk) 23:22, 13 December 2018 (UTC)

Would it be possible to update it? Are there even any articles left without items at all? --Yair rand (talk) 23:29, 13 December 2018 (UTC)
So far I've worked through batch 1 - all have items with a few exceptions that have been deleted or merged, though these may still meet the Wikidata notability requirements.
Deleted: en:Maka Maka (video_game), en:Neophyte (series), en:R: Rock'n Riders, en:Linkle Liver Story, en:J.League '96 Dream Stadium, en:Kōryū no Mimi, en:Maten Densetsu: Senritsu no Ooparts, en:Flying Tigers (video game), en:Higashio Osamu Kanshuu Super Pro Yakyuu Stadium, en:Jungle Wars 2: Kodai Mahō Atimos no Nazo, en:Jungle no Ōja Tar-chan: Sekai Manyū Dai Kakutō no Maki, en:Human Grand Prix III: F1 Triple Battle, en:Monkey Shines (video game)
Merged: en:Legowars -> en:BrikWars, en:Infinity (LPMud) -> en:LPMud, en:Mercenary III: The Dion Crisis -> en:Mercenary (video game), en:Planets: The Exploration of Space -> en:Robinson Technologies, en:Super ZZT -> en:ZZT, en:Nemesis '90 Kai -> en:Nemesis 2 (MSX), en:Super Widget -> en:Widget (video game), en:Crayon Shin-Chan 3: Ora no Gokigen Athletic -> en:Crayon Shin-chan, en:J.League Soccer Prime Goal 2 -> en:List of Namco games, en:Spectre VR -> en:Spectre (video game), en:Xevious Arrangement -> en:Namco Classic Collection Vol. 1, en:Advanced NetWars -> en:NetWars, en:Blades of Exile -> en:Exile (1995 video game series), en:Sonic & Knuckles Collection -> en:List of Sonic the Hedgehog video games, en:Dark Colony: The Council Wars -> en:Dark Colony, en:Descent: FreeSpace – Silent Threat -> en:Descent: FreeSpace – The Great War, en:MLB '99 -> en:989 Sports Major League Baseball series, en:Quake II: Ground Zero -> en:Quake II, en:Quake II: The Reckoning -> en:Quake II, en:Dancing Stage EuroMix -> en:Dance Dance Revolution (1998 video game), en:Digital Monster Ver. WonderSwan -> en:Digital Monster (virtual pet), en:Final Fantasy Collection -> en:List of Final Fantasy video games, en:MLB 2000 -> en:989 Sports Major League Baseball series, en:Tom Clancy's Rainbow Six Mission Pack: Eagle Watch -> en:Tom Clancy's Rainbow Six (video game), en:Cleopatra: Queen of the Nile -> en:Pharaoh (video game)
and en:Jammes - now a disambig link, not sure what was here to begin with. --Lewis Hulbert (talk) 00:48, 14 December 2018 (UTC)
  • @Lewis Hulbert: Thank you for the details. I'll work on it further.
  • @Yair rand: The list should be more organized, considering the details given above. Esteban16 (talk) 20:24, 14 December 2018 (UTC)

2018 year in reviewEdit

Hello colleagues,

I wrote a blog post regarding my Wikidata work on video games in 2018 − I thought you might find it in interesting :) https://commonists.wordpress.com/2019/01/01/wikidata-and-the-sum-of-all-video-games-%e2%88%92-2018-edition/

Cheers, and happy New Year! Jean-Fred (talk) 19:32, 2 January 2019 (UTC)

  • This is really fascinating! Nicereddy (talk) 02:37, 10 January 2019 (UTC)

Adding PCGamingWiki IDs to video game articlesEdit

I'm currently trying to figure out the best way to go about adding PCGamingWiki IDs (PCGamingWiki ID (P6337)) to Wikidata items where relevant, e.g. in the cases where the PCGW article has a Wikipedia article associated with it, we can pretty cleanly associate the PCGamingWiki ID with the corresponding the Wikidata item. The problem is, I don't know the best way to script this.

Does anyone have experience with this kind of thing? What's the best way to do this in an automated fashion? Are there existing tools for this? I've been using and generally prefer Ruby, but I'm open to JavaScript and other languages as well.

I've already uploaded the dataset to Mix'n'match, but it seems that most PCGamingWiki articles are covering video games without corresponding Wikidata items (should I go ahead and create new items for each of those? My concern is that the only data there would be the name and the PCGW ID). I also exported the dataset without descriptions (I'm trying to get the release date and developer for each game so I can generate a good description for each video game in the dataset, but have run into some problems with the PCGamingWiki API), which has made comparing the suggested Wikidata items with the PCGamingWiki articles more difficult.

The data is also useful for getting Steam App IDs, release dates, developer/publisher info, WineHQ IDs, etc. into Wikidata.

Thanks, Nicereddy (talk) 02:46, 10 January 2019 (UTC)

Hey @Nicereddy:
Doing something like that has been on my todo for a while − have not done it yet though ^_^
Python is a popular choice for bot operators, as there are good frameworks for wiki(data) editing (in particular Pywikibot) ; but there are other options too − see Wikidata:Creating a bot for some documentation. For some examples of similar stuff from some folks I know − here and there from User:Lokal Profil or there from User:Multichill.
There’s definitely something odd with that Mix’n’match − it should be providing many many more potential matches. May I ask how you built it? I guess you used the static import, not the scraper? Did you specify a Default type?
For uploading the entire dataset, while also doing reconciliation, you probably want to look into Wikidata:Tools/OpenRefine. I played a bit with it but not for actual edits yet − User:Dispenser has done some good imports of Redump and Steam, he may be able to help.
Importing IDs and adding references do not need discussion ; I’m less sure about importing data (eg developer/publisher) − that may be problematic (copyright and database rights), we may need input from the rest of the community.
Hope that helps! And thanks for your work!
Jean-Fred (talk) 15:12, 11 January 2019 (UTC)
Hey @Jean-Frédéric:, thanks for the feedback and links :)
I've actually already started on importing the dataset via a Ruby script I've written (I can share more info about that here if you want, I'm working on a blog post that goes over my process and scripts as well). I'm not sure if there's a way to have mix'n'match automatically update itself to mark all the items that have PCGamingWiki IDs as completed? The script should be highly accurate (I manually verified the first ~50 items to make sure it was working before letting it run for the rest of the dataset) since it's matching based on Steam IDs plus the game's title (it has to match exactly, albeit case insensitively, otherwise the script won't add the associated PCGW ID).
I'm still in the middle of running the script. It's taking its sweet time and needs to be babysat since it'll fail every few minutes due to a bug I haven't been able to figure out. It's added around 1800 PCGW IDs to items so far.
I indeed used the static import, though I didn't include descriptions as they were too hard to create with the limitations of the PCGamingWiki API, e.g. it's unfortunately fairly difficult to get a list of every game on PCGamingWiki along with its associated Steam ID, release date, and developer. I only managed to get the Steam IDs, so the descriptions didn't really have anything to be generated with. I'm not sure if the lack of descriptions are what's causing the problem? I added a default type, I think, but I'm not 100% sure.
Thanks for the help! Nicereddy (talk) 18:02, 11 January 2019 (UTC)
@Nicereddy: This looks fantastic − great job :)
Yes, you can force Mix’n’match to update itself by going to the Manually sync catalogue action (in the "Actions" drop-down menu top right) − I triggered it a couple of times already.
Descriptions are just (I think) for humans to help with matching − they can be useful but are not mandatory − especially in this case where it’s 'only' PC games, so duplicates (games named the same but on totally different platforms) are less likely.
Looking forward to reading that blog post!
Jean-Fred (talk) 11:12, 12 January 2019 (UTC)
@Jean-Frédéric: Here's the blog post, it's not too impressive but I hope it might help other people wanting to import data like this :) https://connorshea.gitlab.io/blog/connecting-pcgw-and-wikidata.html
Nicereddy (talk) 00:01, 13 January 2019 (UTC)
@Jean-Frédéric: As for the problem with the mix'n'match dataset, I think the URLs are a bit weird due to, e.g. asterisks and ampersands being incorrectly escaped in the imported file. I can probably fix it relatively easily, but I can't figure out how to update the dataset. Am I missing an obvious "update import" button? :) Nicereddy (talk) 05:45, 13 January 2019 (UTC)

Place for information about the playability of charactersEdit

Currently information about player character (Q1062345)/non-player character (Q466466)/etc. is scattered across three places: as a statement with subject has role (P2868), as a qualifier to present in work (P1441) and at the work item as a qualifier to characters (P674). According to this project's property table one should indicate the playability of a character at the work via characters (P674)/object has role (P3831). As those statements seem to me rather uncontroversial and not in need of further qualifiers this seems to me sufficient. Should the information at other places be moved to characters (P674)/object has role (P3831) in order to avoid redundancy and inconsistencies? - Valentina.Anitnelav (talk) 10:42, 1 February 2019 (UTC);

To give examples of each place:
  1. Elena Fisher (Q730496) subject has role (P2868) player character (Q1062345)
  2. Mario (Q12379) present in work (P1441) Super Mario World (Q853143) / subject has role (P2868) player character (Q1062345)
  3. Super Mario World (Q853143) characters (P674) Mario (Q12379) / object has role (P3831) player character (Q1062345)
1/ is definitely bad (as playability depends on the work). I guess 2 and 3 are equivalent (just 'inverted') and indeed redundant − I am not sure which one would be the 'proper' way to model it, I’m kind of happy either way. Not too sure what’s in general the Wikidata-way to handle that redundancy vs. consistent data.
(not helping much ^_^')
Jean-Fred (talk) 12:30, 1 February 2019 (UTC)
+1 that option 1 is bad. (For the issue of redundancy between inverse properties in general, there's a relevant RFC currently open on that issue.) --Yair rand (talk) 22:39, 26 February 2019 (UTC)

Adding PCGamingWiki IDs for Developers/Publishers and EnginesEdit

For example, Valve on PCGW and Valve Corporation (Q193559). Also the Source Engine on PCGW and Source (Q643572).

Should these be new properties or should the existing property PCGamingWiki ID (P6337) be updated to include Companies and Engines?

There aren't as many engines and companies are there are games in the database, only 281 Engines (https://pcgamingwiki.com/wiki/Category:Engines) and 2255 Companies (https://pcgamingwiki.com/wiki/Category:Companies). Engines, at least, can easily be handled manually via Mix'n'match, companies can probably be handled to some extent in the same way. Companies (and some engines) also often have Wikipedia articles in PCGW, so they can be automatically matched that way.

Any advice on how to go about this would be appreciated :)

As a side note, PCGamingWiki typically has much better info on the release dates and their specific platforms (at least when it comes to PC releases), would it be reasonable to put that data into Wikidata, or how should I go about proposing such a thing?

Nicereddy (talk)

Oh, and one other thing I forgot to mention is game series', which may also be worth supporting (e.g. https://pcgamingwiki.com/wiki/Series:Half-Life and Half-Life (Q752241)). Nicereddy (talk)
I put together a little script that gets all the Engines on PCGW and their respective Wikipedia articles (if they have one): https://gist.github.com/connorshea/7cfbd099dceabc2b5456cd1541c83b1d
This is imperfect due to the fact that many of these Wikipedia article links are to sections within a Wikipedia article rather than an article specific to a game engine. Maybe I should strip out any Wikipedia URLs that have pound signs in them. Nicereddy (talk)
I've moved this discussion to https://www.wikidata.org/wiki/Property_talk:P6337#Expanding_coverage :) Nicereddy (talk)

Voxel based gamesEdit

I was looking around for how to describe (with statements) that a game is voxel based. Has this question come up at all before? Is there any current modeling of this that I missing? Would "voxel game" make for a good instance of video game genre (Q659563)? ·addshore· talk to me! 19:40, 5 February 2019 (UTC)

Perhaps this should be associated with the software engine (P408) value? --Yair rand (talk) 07:54, 6 February 2019 (UTC)
I think the engine describes a different aspect, for example, Unity is a very generic engine, that a whole range of different style / genre of games can be developed using. I was thinking perhaps genre (P136) makes sense, as open world (Q867123) is used there which I could kind of put in the same sphere as voxel games. People in the real world refer to "voxel games" as if it were a genre, for example this random page i found on the internet. ·addshore· talk to me! 15:01, 6 February 2019 (UTC)

Handling of Remasters and Enhanced EditionsEdit

I've noticed a lot of inconsistencies here. Should Remasters/Enhanced Editions be separate items from their original games? I'd argue in many cases they should be, though I'd be happy to hear reasons that these should be shared items.

I've compiled a list of games I've found that had problems, this isn't comprehensive, it's just the ones I've managed to find.

  • The Organ Trail: https://www.wikidata.org/wiki/Q7755333, the Steam Application ID is for The Organ Trail: Director's Cut. Per the English Wikipedia article: "The Director's Cut features a number of changes to the original game, including a customizable protagonist instead of the above preset characters, 'choose-your-own-adventure' style random encounters, boss fights, in-game achievements and online leaderboards". These should probably be separate games.

Would be happy to hear opinions on how this should be handled, or if there are any existing guidelines on the matter.

Nicereddy (talk) 19:22, 17 February 2019 (UTC)

In my opinion, they definitely should be separate items − this is the sort of things we inherit from Wikipedia (where arguably, a remaster does not always deserve its own article) ; accordingly I have split many such items (eg, Eufloria HD (Q60987914)/Dyson (Q60984037), Valkyrie Profile: Lenneth (Q60098859), Zone of the Enders: The 2nd Runner MARS (Q60673807). I have noticed other editors doing similar things.
I’ve been delaying starting this conversation, but I think it increasingly likely that in the medium-term we will adopt a data model requiring to have separate edition-items for every game-item (ie, for every single platform) ; possibly getting even more granular than that (one item per local release? per distribution package? (see eg The Binding of Isaac (Unholy Edition) (Q60997648)).
So, remasters are easy decision in comparison :)
Jean-Fred (talk) 20:31, 17 February 2019 (UTC)
I agree with you, but I miss the relation between the original game and its Remastered/HD/whatever-Edition. Like Eufloria HD (Q60987914) is special edition of Eufloria (Q2662584). Do you think we could use edition or translation of (P629)/has edition (P747) to express this?
As a consequence, the special editions should use instance of (P31) version, edition, or translation (Q3331189)
Diggr (talk) 12:11, 4 March 2019 (UTC)
For that I have started using based on (P144) together with subject has role (P2868) as qualifier (although that’s one-way, not two-ways):
User:Trade has been doing interesting things around Binding of Isaac − in particular The Binding of Isaac (Unholy Edition) (Q60997648)
We should figure out a data model for such things indeed :)
Jean-Fred (talk) 12:20, 4 March 2019 (UTC)
Oh yes, Remakes are also special cases and I think, based on (P144) works well for this. The Binding of Isaac Example could be a best practice item for this :)

Report pagesEdit

Hi folks,

With the help of Trade, I have set up a bunch of Listeria-based statistics dashboards and report pages:

(I also made Wikidata:WikiProject Video games/Identifiers for statistics on VG-related identifiers but as Listeria does not work well with properties, I had to trick it to use items which only partially work).

Hope these are helpful :) If you have other ideas for statistics, go ahead or let me know :)

Jean-Fred (talk) 08:52, 21 February 2019 (UTC)

I have also set up Wikidata:WikiProject Video games/Reports/Year, all linked from Wikidata:WikiProject_Video_games/Statistics/Year. Jean-Fred (talk) 08:08, 19 March 2019 (UTC)
Inspired by the Sum of All paintings dashboard, I replaced the Listeria-based Wikidata:WikiProject Video games/Statistics/Platform (for now ²the code is on this Jupyter notebook − I’ll put into a crontab at some point I guess :-)). Jean-Fred (talk)

Citing reference when running an import based on data from PCGamingWikiEdit

I want to write a script to import data from PCGamingWiki (specifically, adding WineDB IDs to games that don't have them when PCGW has that information already).

I've seen a decent number of Steam App IDs that have a citation of 'imported from Wikimedia project' 'PCGamingWiki' (e.g. https://www.wikidata.org/wiki/Q955289#P1733). Should I also do this when adding WineDB IDs, or is it unnecessary/unhelpful?

Best, Nicereddy (talk) 03:29, 19 March 2019 (UTC)

Sounds like a good plan :)
imported from Wikimedia project (P143) was only ever meant to be used to tag data taken from the Wikipedias (there’s even a pending constraint violation if you use it with something else than Wikimedia project (Q14827288)) ; but as it used to be called “imported from”, it got significant use for sourcing data from other databases. :-/
I believe you should use stated in (P248) for this.
Jean-Fred (talk) 08:16, 19 March 2019 (UTC)

Maintenance DashboardEdit

I wanted to suggest an idea I've had in the back of my head for a few weeks now. I've been acting as a kind of 'steward' of PCGamingWiki ID (P6337) and have created a bunch of SPARQL queries that can be used to track potentially problematic data, both directly related to PCGamingWiki ID (P6337) and some others that aren't. The queries are all available in this GitHub Gist.

Essentially, they're all things like 'Video games on Windows with no PCGamingWiki ID', 'Video games on Windows with a GiantBomb ID and no PCGamingWiki ID', 'Items with URL-encoded strings in their PCGamingWiki ID' (this indicates an error caused by a bad mix'n'match dataset I created), etc. They're useful for finding Wikidata items that have bad data, for finding items that don't have PCGamingWiki IDs yet but could/should probably have one, and for finding potentially problematic usage of the property (these don't use the constraint system as I like to see the updated data as I go through it, and because most of these aren't quite usable as constraints).

Essentially, my idea would be to create a dashboard (or set of dashboards), for various external identifiers and other properties relevant to video games. The dashboard would use SPARQL queries to surface data with potential problems, items that could likely be associated with external identifiers, and possibly also constraint violations. The goal would be to have a central place where we can share means of detecting and correcting incorrect video game data, both so that the queries can be reused for other properties and so we can improve our data coverage.

cc: @Trade, Jean-Frédéric: I figure this might fit in with your statistics pages? :)

Thanks, Nicereddy (talk) 18:28, 11 April 2019 (UTC)

Classic Mac OS vs Mac OSEdit

Classic Mac OS (Q13522376) vs. Mac OS (Q43627), the former seems to be what we should be using when we refer to games that are on the older Mac OS (the one from the 90s, e.g. with Wolfenstein 3D), but currently we're using the latter (see the platforms statistics page) and the latter is the family of operating systems that includes both Mac OS and macOS (aka OS X). I'm not sure if we should go through each and replace Mac OS (Q43627) with Classic Mac OS (Q13522376)? We should probably also mark Mac OS (Q43627) as not being a valid platform for games, if possible?

Also, macOS (Q14116) is entirely different. Thanks Apple (Q312) ;) - Nicereddy (talk) 02:06, 12 April 2019 (UTC)

Actually we also have Apple Macintosh (Q75687). We should really use a whitelist for possible platforms. >.> Nicereddy (talk) 02:16, 12 April 2019 (UTC)

IndieDB identifier property ?Edit

Hi,

I was wondering if I should propose this website as a external identifier: [1]. There is game, and game engine and different things (so maybe more than 1 property), but I suspect this do duplicate information we already have. --Misc (talk) 18:15, 16 April 2019 (UTC)

It was on my todo list :-) I think it would be a good addition. By duplicate information, do you mean the coverage is very similar to other properties we have? I’m not too worried about that, as there is also value in aligning different catalogues − so that someone with an indieDB ID can retrieve the GOG ID or the HowLongToBeat or any other :-) Jean-Fred (talk) 19:20, 16 April 2019 (UTC)
yeah, that's what I meant. So i went ahead and did create a proposal, but I am a bit rusty, didn't do that since a few months. --Misc (talk) 19:58, 17 April 2019 (UTC)
It would be nice if we could retrieve the Metacritic ID from Steam, the GameFAQ ID from Metacritic and the GameSpot ID from GameFaq. Trade (talk) 05:15, 20 April 2019 (UTC)
@Trade: I have a script that takes platform info from Steam, you're able to use the same API endpoint to get Metacritic IDs (note that it fakes the client as being Big Picture Mode since this API is more heavily rate limited for other users). You can see the Metacritic URL in the API response for Half-Life 2, for example. I'm not sure how reliable that data is, though. I've never really looked at it. Nicereddy (talk) 19:46, 1 May 2019 (UTC)

Project log: Wikidata:WikiProject Video games/LogEdit

Hello folks,

I don’t know about you, but I sometimes have a hard time keeping up with all the cool things you are up to :-) Sometimes I see by chance some edits in my watchlist ; but most of the times, if I did not know for a fact there are active people here hard at work, it could feel like nothing is happening. For example, based on this talk page, one would be forgiven to think that this project is half-dead ^_^. Another problem I have, is that it is easy to fall behind on new properties & new 'building blocks items' that are created, or data modeling decisions made.

I was thinking at some point that we could make a project newsletter − first I thought monthly, then I thought quarterly, and now we’re 1 month into Q2 and I did not get round doing it ^_^'.

On Wikimedia Commons (my home project), we used to have the so-called Commons Log − a very lightweight record of events. It was really convenient to keep track on important stuff, and is also a great historical record.

So, I went bold and started Wikidata:WikiProject Video games/Log. I seeded it with some interesting blogposts, some property creations, some item creations I saw flying by that I think are of interest to other participants, a data modeling decision, a couple of QuickStatements batches I made earlier this month… Basically stuff that I think other folks (either project participants or interested lurkers) would be interested in knowing. It’s only meant for 'major' stuff though, obviously if we start logging every Q7889 creation, it won’t be very helpful :)

What do you think? Would you find that useful? Would you be up for updating it when you’ve done something?

Cheers, Jean-Fred (talk) 17:27, 26 April 2019 (UTC)

We can definitely try, yup. Logging every Q7889 wouldn't be good, but what about some stats each month ? --Misc (talk) 07:30, 27 April 2019 (UTC)
What sorta of stats did you had in mind other than the number of items created? Trade (talk) 15:44, 27 April 2019 (UTC)
Exactly that for a start, but maybe also some stats on some specific properties that can be found only on games, and their coverage. For example, how many video games with HowLongToBeat ID (P2816) or IGDB game ID (P5794) month after month, or something like this ? --Misc (talk) 19:23, 27 April 2019 (UTC)
Probably part of the answer between Wikidata:WikiProject Video games/Identifiers & Wikidata:WikiProject Video games/Statistics/Platform ; also on the talk page of each property, there is also a link “Usage history” which gives you a usage graph over time. Jean-Fred (talk) 08:02, 29 April 2019 (UTC)
Wikidata:WikiProject Video games/Identifiers is interesting, but I didn't see it linked from the projet page. But that's monday morning for me, so maybe I missed something. If I didn't, shouldn't we add it somewhere on the page, so it will be easier to find ?--Misc (talk) 10:45, 29 April 2019 (UTC)
Good point, these pages are not easily discoverable. I tried reorganising a bit Wikidata:WikiProject Video games, hopefully that’s better :) (in general I don’t like much the home page of the project, could use some refreshing) Jean-Fred (talk) 16:38, 29 April 2019 (UTC)
I like the new structure of the site! I also think the Log seems usefull to keep up to date. I have had difficulties in overviewing some activities so far. Diggr (talk) 10:28, 30 April 2019 (UTC)
Looks good to me :) I'd say there should be events in the Log for the creation of the Log itself and also the creation of the Statistics pages. Nicereddy (talk) 19:41, 1 May 2019 (UTC)

Should items related to esports be covered by this wikiproject?Edit

I haven't found anything about this subject so i'm gonna bring it up now. Should items about esports team (Q989470) and pro gamer (Q4379701) be covered by WikiProject Video games? I'm not sure if [[|Wikidata:WikiProject Sports|WikiProject Sports]] is the ideal place. Trade (talk) 15:03, 27 April 2019 (UTC)

Why not both ? --Misc (talk) 19:23, 27 April 2019 (UTC)

WikidataCon 2019Edit

Just to let you know that with Diggr and Envlh we have co-submitted two videogame-related contributions to WikidataCon 2019 − a talk (videogame metadata, success and challenges of this project, relevance of Wikidata in the VG-data ecosystem and for academic research, etc.) ; and a meetup (to try to assemble other participants or potential participants). We’ll let you know whether they are accepted − fingers crossed − and if they are, we will likely seek your input, when we get closer to October, about things we should include that we have overlooked. :) Jean-Fred (talk) 18:20, 29 April 2019 (UTC)

TvTropes link ?Edit

Hi, while adding visual novels to the base, I did see that a few of them are described on TV Tropes (Q2537428). For example, Angels with Scaly Wings (Q63413258) is listed on this page. Would it be better to add a property, or is there one that would be used ? --Misc (talk) 14:40, 1 May 2019 (UTC)

A TV Tropes property would a good idea IMO, not just for video games but all kinds of works plus persons, places, tropes, etc. I've thought about proposing one in the past, but after I unsuccessfully tried to find out whether they have some kind of internal ID we could use (instead of just using part of the URL), I kinda forgot about it. --Kam Solusar (talk) 16:15, 1 May 2019 (UTC)
Given that tvtropes seems to use pmwiki, who use filesystem directly, I suspect there is no unique identifier except the file name present in the URL. But I didn't check the source code for that, maybe I am wrong --Misc (talk) 07:22, 2 May 2019 (UTC)
I did poke around on the site and pmwiki's documentation, but didn't see anything about an unique ID we could use. So we're gonna have to use part of the URL - not really a stable ID, but we already have a lot of other properties like that and I'd say it's better than not having a tvtropes property. --Kam Solusar (talk) 14:05, 14 May 2019 (UTC)
This had been on my mind for a while too − went ahead and started Wikidata:Property proposal/TV Tropes identifier.
Not sure yet what would be the best way − one, three or several properties. Looking forward to your opinions on the property proposal page :)
Jean-Fred (talk) 18:24, 15 May 2019 (UTC)

One more potential identifierEdit

Hi,

what do people think about this https://mocagh.org/index.php . It has individual page for specific items like https://mocagh.org/loadpage.php?getgame=nineprinces for Nine Princes in Amber (Q1992947), so I guess that could be a good addition (not sure if that's the one on Jean-Fred list) ? --Misc (talk) 08:37, 13 May 2019 (UTC)

Return to the project page "WikiProject Video games".