Wikidata:Task force per i videogiochi

This page is a translated version of the page Wikidata:WikiProject Video games and the translation is 68% complete.
Outdated translations are marked like this.

Home

The WikiProject dedicated to the world of video games!

Obiettivi

Lo scopo di questo progetto è quello di lavorare e migliorare tutti gli elementi relativi ai videogiochi.

In particolare, ci sforziamo di diventare il centro di tutti i metadati dei videogiochi, combinando per questo centinaia di database.


Proprietà

Which properties should be used on game and game-related items?


Properties for games

Core properties


Title ID Data type Description Examples Inverse
instance ofP31Iteminstance of: the subject is an instance of the object (should be video game (Q7889))The Legend of Zelda: Ocarina of Time <instance of> video game-
genreP136Itemgenre and by genre: genre of a creative work or genre in which an artist worksSinistar: Unleashed <genre> action game-
developerP178Itemvideo game developer and software developer: the person or organisation that developed this itemThe Legend of Zelda: Ocarina of Time <developer> Nintendo Entertainment Analysis & Development-
publisherP123Itempublisher and publisher: name of organisation responsible of the publication of subjectSinistar: Unleashed <publisher> THQ-
platformP400Itemcomputing platform: platform for which a software has been developed or released; en:Template:Infobox software and en:Template:Infobox video gameSinistar: Unleashed <platform> Microsoft Windows-
country of originP495Itemcountry of origin: country of origin of this item (creative work, food, phrase, product, etc.)Another World <country of origin> France-
publication dateP577Point in timepublication date: release/publication dateSpace Invaders <publication date> 1978-

Main properties

Title ID Data type Description Examples Inverse
distribution formatP437Itemdistribution method used to release a workSinistar: Unleashed <distribution format> digital download-
language of work or nameP407Itemlanguage: language of a workSinistar: Unleashed <language of work or name> English-
logo imageP154Commons media filelogo: graphic mark or emblem commonly used by commercial enterprises, organizations (only for images on Commons)Kansas City Royals <logo image> Kansas City Royals Insignia.svg-
imageP18Commons media fileillustration and image: a relevant illustration (only for images on Commons)Douglas Adams <image> Douglas adams portrait cropped.jpg-
official websiteP856URLofficial website and home page: URL of the official page of an item (current or former). Usage: If a listed URL no longer points to the official website, do not remove it, but see the "Hijacked or dead websites" section of the Talk pageNetHack <official website> http://www.nethack.org/-

Lifecycle

Title ID Data type Description Examples Inverse
dissolved, abolished or demolished dateP576Point in timedate of dissolution, abolition or demolition: point in time at which the subject (organisation, building) ceased to exist; see "date of official closure" (P3999) for closing a facility, "service retirement" (P730) for retiring equipment, "discontinued date" (P2669) for stopping a product
Date at which the online service was closed.
Anno Online <dissolved, abolished or demolished date> 31 January 2018-
significant eventP793Itemkey event: significant or notable events associated with the subject
Wikibase value=project cancellation (Q28846358) Wikidata qualifier: point in time (P585);
Titanfall: Frontline <significant event> project cancellation-
announcement dateP6949Point in timeannouncement: time of the first public presentation of a subject by the creator, of information by the mediaThe Last of Us <announcement date> 10 December 2011-
announcement date with qualifier announced atP9731Itemevent at which product or creative work was announcedDeath Stranding <announcement date> 10 December 2011
<announced at> Electronic Entertainment Expo 2016
-

Relationships to other works

Title ID Data type Description Examples Inverse
part of the seriesP179Itemseries, series of creative works, event sequence, book series, painting series and video game series: the item is part of a series, whose sum constitutes the objectThe Legend of Zelda: Ocarina of Time <part of the series> The Legend of Zelda-
followsP155Itemfollows: immediately prior item in a series of which the subject is a part, preferably use as qualifier of P179 [if the subject has replaced the preceding item, e.g. political offices, use "replaces" (P1365)]The Legend of Zelda: Ocarina of Time <part of the series> The Legend of Zelda
<follows> The Legend of Zelda: Link's Awakening
followed by
followed byP156Itemfollowed by: immediately following item in a series of which the subject is a part, preferably use as qualifier of P179 [if the subject has been replaced, e.g. political offices, use "replaced by" (P1366)]The Legend of Zelda: Ocarina of Time <part of the series> The Legend of Zelda
<followed by> The Legend of Zelda: Majora's Mask
follows
based onP144Itembased on: work used as basisThe Hobbit <based on> The Hobbitderivative work
inspired byP941Itemartistic inspiration: work, human, place or event which inspired this creative work or fictional entityYandere Simulator <inspired by> School Days-
plot expanded inP5940Itemsequel, prequel and tie-in: a narrative of this creative work is expanded in another work while not necessarily being part of the same series. For series use P179 insteadAssassin's Creed <plot expanded in> Assassin's Creed: Altaïr's Chronicles-
plot expanded in with qualifier object has roleP3831Itemrole: (qualifier) role or generic identity of the value of a statement ("object") in the context of that statement; for the role of the item the statement is on ("subject"), use P2868Assassin's Creed <plot expanded in> Assassin's Creed: Altaïr's Chronicles
<object has role> prequel
-
media franchiseP8345Itemmedia franchise: this creative work belongs to this media franchiseSmurf: Rescue in Gargamel's Castle <media franchise> The Smurfs-
soundtrack releaseP406Itemsoundtrack album, soundtrack single and soundtrack extended play: music release that incorporates music directly recorded from the soundtrack of an audiovisual workStar Fox <soundtrack release> Star Fox OST-

Gameplay

Title ID Data type Description Examples Inverse
game modeP404Itemgame mode: available game mode(s) in a video gameThe Legend of Zelda: Ocarina of Time <game mode> single-player video game-
maximum number of playersP1873Quantityplayer: maximum numbers of players of a gameCrash Team Racing <maximum number of players> 4-
minimum number of playersP1872Quantityplayer: minimum numbers of players of a gameCrash Team Racing <minimum number of players> 1-
game mechanicsP4151Itemgame mechanic: constructs of rules or methods designed for interaction with the game statePathfinder Roleplaying Game <game mechanics> d20 System-

Staff

Title ID Data type Description Examples Inverse
directorP57Itemdirector, theatrical director, film director, film or television director, television director and radio director: director(s) of film, TV-series, stageplay, video game or similarCrysis 3 <director> Cevat Yerli-
authorP50Itemauthor, writer and creator: main creator(s) of a written work (use on works, not humans); use P2093 (author name string) when Wikidata item is unknown or does not existCrysis 3 <author> Steven Hall-
designed byP287Itemdesigner: person(s) in charge of designing an itemMario Bros. <designed by> Gunpei Yokoi-
composerP86Itemcomposer: person(s) who wrote the music [for lyricist, use "lyrics by" (P676)]Lost Odyssey <composer> Nobuo Uematsu-
composer with qualifier genreP136Itemgenre and by genre: the genre of the soundtrack (Q217199)Cuphead <composer> Kristofer Maddigan
<genre> jazz
-
producerP162Itemproducer: person(s) who produced the film, musical work, theatrical production, etc. (for film, this does not include executive producers, associate producers, etc.) [for production company, use P272, video games - use P178]Ōkami <producer> Atsushi Inaba-
programmerP943Itemprogrammer and software developer: the programmer that wrote the piece of softwareDoom <programmer> John Carmack-
game artistP3080Itemvideo game artist: game artist(s) that produced art assets for a role-playing games, collectible card games, video game, etc.The Legend of Zelda: Twilight Princess <game artist> Yusuke Nakano-
contributor to the creative work or subjectP767Itemcontributor, session musician and coauthor: person or organization that contributed to a subject: co-creator of a creative work or subjectSilent Hunter III <contributor to the creative work or subject> Jürgen Oestencontributed to creative work
contributor to the creative work or subject with qualifier object has roleP3831Itemrole: (qualifier) role or generic identity of the value of a statement ("object") in the context of that statement; for the role of the item the statement is on ("subject"), use P2868Silent Hunter III <contributor to the creative work or subject> Jürgen Oesten
<object has role> technical advisor
-

Characters and setting

Title ID Data type Description Examples Inverse
voice actorP725Itemvoice actor: performer of a spoken role in a creative work such as animation, video game, radio drama, or dubbing over [use "character role" (P453) as qualifier] [use "cast member" (P161) for live acting]Grand Theft Auto IV <voice actor> Michael Hollick-
takes place in fictional universeP1434Itemfictional universe: the subject is a work describing a fictional universe, i.e. whose plot occurs in this universeThe Legend of Zelda: Twilight Princess <takes place in fictional universe> universe of The Legend of Zeldafictional universe described in
narrative locationP840Itemnarrative location: the narrative of the work is set in this locationMetroid <narrative location> Zebes-
set in periodP2408Itemhistorical period: historical, contemporary, or future period, year, century or day the work or genre is set in or event featured in the story of the workMercenary Force <set in period> Edo period-
set in environmentP8411ItemNarrative environment: environment (geographic feature, building type, etc.) the narrative work is set inFran Bow <set in environment> psychiatric hospital-
charactersP674Itemfictional character: characters which appear in this item (like plays, operas, operettas, books, comics, films, TV series, video games)Super Smash Bros. Melee <characters> Donkey Kongpresent in work
characters with qualifier object has roleP3831Itemrole: (qualifier) role or generic identity of the value of a statement ("object") in the context of that statement; for the role of the item the statement is on ("subject"), use P2868Super Mario Bros. <characters> Mario
<object has role> player character
-
characters with qualifier narrative roleP5800Itemnarrative role: narrative role of this character (should be used as a qualifier with P674 or restricted to a certain work using P10663)Super Mario Bros. <characters> Mario
<narrative role> protagonist
-

Reception

Title ID Data type Description Examples Inverse
review scoreP444Stringassessment: review score received by a creative workSinistar <review score> 80/100-
review score byP447Itemthe issuer of a review score (also known as the reviewer), should be used as a qualifier of P444Dark Souls II <review score> 37/40
<review score by> Famitsu
-
award receivedP166Itemaward, honorary citizenship, title of honor and decoration: award or recognition received by a person, organization or creative workWitch It <award received> Deutscher Computerspielpreis-
nominated forP1411Itemnomination: award nomination received by a person, organisation or creative work (inspired from "award received" (Property:P166))Baba Is You <nominated for> Independent Games Festival Award - Seumas McNally Grand Prizenominee
units soldP2664Quantitytotal number of game copies/units sold. Data often found in press releases or investor reports. Add qualifier point in time (P585)Elite Dangerous <units sold> has sold 4000000 copies/units as of point in time (P585) 2021-
Content Rating
Title ID Data type Description Examples Inverse
ESRB ratingP852ItemESRB software rating classification system, Entertainment Software Rating Board and ESRB rating database: North American video game content ratingSuper Mario Bros. <ESRB rating> Everyone-
CERO ratingP853ItemCERO video game rating system and Computer Entertainment Rating Organization: Japanese video game rating systemSuper Mario Bros. <CERO rating> A (All ages)-
PEGI ratingP908ItemPan European Game Information: European video game rating systemGrand Theft Auto V <PEGI rating> PEGI 18-
USK ratingP914ItemUnterhaltungssoftware Selbstkontrolle: German video game content ratingThe Legend of Zelda <USK rating> USK 0-
GSRR ratingP916ItemGame Software Rating Regulations: Taiwanese video game content ratingWorld of Warcraft <GSRR rating> Parental Guidance 15-
BBFC ratingP2629ItemBBFC classification category and BBFC classification system: British video game content ratingEx Machina <BBFC rating> 15 certificate-
Australian ClassificationP3156ItemAustralian Classification: Australian video game content ratingSuper Mario Odyssey <Australian Classification> PG-
OFLC classificationP7327ItemOFLC classification system: rating in the media content rating system of New ZealandRed Dead Redemption 2 <OFLC classification> R16-
rating certificate IDP2676Stringreference certificate identifier of content rating decisionsHeart of Darkness <ESRB rating> Everyone
<rating certificate ID> 3328
-
content descriptorP7367Itemcontent descriptor: content descriptors for this video game, film, television show, etc.Fallout <PEGI rating> PEGI 16
<content descriptor> Bad Language
-

Technology

Title ID Data type Description Examples Inverse
copyright licenseP275Itemlicense: license under which this copyrighted work is releasedNetHack <copyright license> Nethack General Public License-
programmed inP277Itemprogramming language: the programming language(s) in which the software is developedAnother World <programmed in> assembly language-
software version identifierP348Stringsoftware version and version number: up to date stable version of the softwareMozilla Firefox <software version identifier> 19.0.2-
software engineP408Itemsoftware engine: engine used to develop a software productSystem Shock 2 <software engine> Dark Engine-
depends on softwareP1547Itemsoftware dependency: software dependencies of the software productRogue <depends on software> ncurses-

Properties for franchise/series

Title ID Data type Description Examples Inverse
instance ofP31Iteminstance of: that class of which this subject is a particular example and member; different from P279 (subclass of); for example: K2 is an instance of mountain; volcano is a subclass of mountain (and an instance of volcanic landform)Metal Gear Solid <instance of> video game series-
has spin-offP2512Itemspin-off: works that are spin-offs of this itemMetal Gear Solid <has spin-off> Metal Gear Rising: Revengeance-

Properties for mods

Title ID Data type Description Examples Inverse
instance ofP31Iteminstance of: that class of which this subject is a particular example and member; different from P279 (subclass of); for example: K2 is an instance of mountain; volcano is a subclass of mountain (and an instance of volcanic landform)Defense of the Ancients <instance of> video game mod-
mod ofP7075Itemvideo game mod and vanilla game: video game this mod is based onPostal 2: Share the Pain <mod of> Postal 2-

Properties for expansion packs / DLCs

Title ID Data type Description Examples Inverse
instance ofP31Iteminstance of: that class of which this subject is a particular example and member; different from P279 (subclass of); for example: K2 is an instance of mountain; volcano is a subclass of mountain (and an instance of volcanic landform)StarCraft: Brood War <instance of> video game expansion pack-
expansion ofP8646Itemvideo game expansion pack and board game expansion: expansion pack of a game (video game, tabletop or board game)StarCraft: Brood War <expansion of> StarCraft-

Properties for platforms

Title ID Data type Description Examples Inverse
instance ofP31Iteminstance of: that class of which this subject is a particular example and member; different from P279 (subclass of); for example: K2 is an instance of mountain; volcano is a subclass of mountain (and an instance of volcanic landform)PlayStation 4 <instance of> video game console-
subclass ofP279Itemsubclass of: this item is a subclass (subset) of that item; all instances of this item are instances of that item; different from P31 (instance of), e.g.: K2 is an instance of mountain; volcano is a subclass of mountain (and an instance of volcanic landform)PlayStation Vita <subclass of> handheld game console-
manufacturerP176Itemmanufacturer: the main manufacturer (excluding sub-contracted manufacturers)Wii U <manufacturer> Nintendoproduct or material produced or service provided
publication dateP577Point in timepublication date: date or point in time when a work was first published or releasedPlayStation 4 <publication date> 15 November 2013-

Properties for characters

Refer to Wikidata:WikiProject_Narration#Properties.

External identifiers

See /identifiers

Ambasciate


Membri

Sei un membro di questo progetto? Aggiungi sulla tua pagina utente
{{User video games}}

Sottoscrivi anche tu!


Navigazione